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An error has occurred in EA 23.174 version. This will be fixed after the stable version is released.
Manually entering "village_exile" in PartyTalk.xlsx seems to be effective.
However it looks like un-subscribing the mod and re-subscribing solved my issue.
Apologies for not being able to provide more details
いただいたバグ情報についてこちらでは再現が確認できませんでした、よろしければもう少し詳しくお聞かせください。
まず、「話す」キャラクターは「パーティーにおり、キャラクター名がModの定義用エクセルファイルに記載されている」ことが条件になります。条件を満たしているかご確認ください。
またその時、チュートリアルの妖精は常にパーティーにいる扱いになります。
近いものとしては「樽を手にもつ」、「樽を開いた(こちらは妖精がしゃべるのは公式機能)」が近そうですが、どれも違うように思います。
Thank you for reporting the bug.
We were unable to reproduce the bug you provided, so please provide more details if you would like.
First, the condition for the character to "speak" is that "the character is in the party and the character name is listed in the mod's definition Excel file." Please make sure that this condition is met.
Also, the tutorial fairy will always be considered to be in the party.
Second, you mentioned "bulk putting items into a chest," but the mod does not currently define a line that corresponds to this action. Therefore, it would be helpful if you could tell me what was said at that time.
The closest thing would be "holding a barrel" or "opening a barrel (the fairy speaking is an official function)," but I think they are both different.
お喋りしてくれて楽しいだけでなく、ぼんやりプレイしているときお知らせに救われることも多いのでとても助かっています!