Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

35 ratings
Project Chiron - SMAC Sponsors
   
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File Size
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5.945 MB
8 Nov, 2014 @ 4:57am
1 Change Note ( view )

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Project Chiron - SMAC Sponsors

Description
This mod replaces the eight vanilla Beyond Earth sponsors with the seven factions of Sid Meier's Alpha Centauri. Unfortunately, due to current issues with Beyond Earth modding, replacing the original sponsors was the only option for consistency and stability. Leaderscreen graphics settings must be set at 'Minimum' for leaderheads to appear.

The sponsors, and their benefits (and penalties!) are as follows:

57 Comments
Gaiansky 30 Jun @ 1:59am 
I'm sad none of the AC mods seem to work anymore
sanityscraps 28 Feb, 2021 @ 3:31pm 
Idk why, but for some reason this doesn't work now either, like any of the faction mods. I assume this is Firaxis' doing.
redbladeliger3500 11 Feb, 2019 @ 9:29pm 
I decided to go for this, but if I am reading this correctly there is a point of confusion regarding the Spartan Federation. Why would it be assumed that survivalism would impare construction? Those most akin to survivalists among those I have encountered in the real world are often quite creative in adapting techniques that produce optimum efficiency in adapting the means in which they utilize supplies to survival in their environment. Or is this meant to meant to represent resources being received by the state itself? If the latter is the case than an economic penalty might be more logical.
ZombieCo 26 May, 2018 @ 12:34pm 
Im morgan Freeman and Im pissed.
kittyspam 9 Sep, 2016 @ 2:55am 
So this says part 1 - I hope this means other things are on the doket to make the game basically a modern alpha centauri?? Updates? Subscribed and next beyond earth game I play will be an AC game.
UristMcKerman 9 May, 2015 @ 6:09am 
Morgan Freeman as Morganites leader, lol
Ariatiki 27 Dec, 2014 @ 9:32pm 
Thanks a lot! Any plans on adding other aspects of AC into the game. (bases in the ocean, customizeable units, etc.) I realize those are a lot harder than adding factions, but I'm curious if anyone's thinking of doing it.
Direwolf202 15 Dec, 2014 @ 2:52am 
I unfortunaltley cannot play this mod because When I try to run a game as the university I find that the game stops responding and then a window apperes saying Civilisation Beyond earth has stoped working does anyone else have the same problem?
zArkham4269 9 Dec, 2014 @ 9:26am 
Sorry, forgot my second observation, I don't think the Gaians are as nerfed as people think they are. If anything I'm seeing the Peacekeepers being the troubled one given they just don't seem to build units.
zArkham4269 9 Dec, 2014 @ 9:25am 
Also two observations, the SMAC factiions still lag badly in affinity. The worst being The Lord's Belivers. Even with her Faith Power, she's still at 0,0,0 and she was like the second faction to land after the Spartans!

Even with my "power-ups" I'm at 5,0,7 and I think the Spartans are at 0,0,5 with they Gaians at 5,0,1 or soemthing. Given how the tech tree is, I'm shocked that LB's don't have at least a few Supremacy affinity points even if you'd expect the LB's to lean towards Purity.