Dominions 6

Dominions 6

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FourthAge_Pythium_V2
   
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1.195 MB
18 Dec, 2024 @ 10:59am
22 Feb @ 2:49am
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FourthAge_Pythium_V2

Description
This mod is originally from the Fourth age discord server and was the brain child Sturm and had a good many midwifes as well. This particular port was made possible by Bluefire's "Dom5 ->Dom6 mod Converter". My humble contribution are some dismounted sprites and the funky work on the artillery pieces available for recruitment. Dear god i love 'em but at the same time i hate 'em.

Now without further ado

V2 chanellog
- Ported to Domminions 6
- Dismounted Sprites created for all mounted recrutables.
- Ballista made in to a crewed weapon (I loathe the experiments but love the results)
- Mangonel made in to a crewed weapon (why oh why must this game hate me when i try stuff?)

v2.1 Chanellog
Quick and dirty fix for the ballista and mangonel not firing, now the "main guy" have the proper ranged attack, might still be wonky if the "mount" is destroyed and you have a random dude chucking ballista bolts or mangonel shots.

v2.2 Chanellog
Made a "latest changes" version,
fixed the non holy horse for the holy cavalry,
Adjusted some prices to be more in line with the OG, might change back later
v2.2.1
Fixed the static and new version of the DM files. Yippy!
6 Comments
Thorion228 6 Jan @ 6:27am 
Lovely mod! Always like a more Byzantine Pythium.

Btw, for the Athanatoi, I think the horse is missing a sacred tag like other sacred cav.
Calvin  [author] 23 Dec, 2024 @ 4:44am 
@rough it can be found on the DominionsMods discord, under "dom5 tools and resources"
Rough 21 Dec, 2024 @ 12:46pm 
where is the dom6 mod converter? I googled and didn't find it
uglydoug 19 Dec, 2024 @ 3:24pm 
It does work now, thanks!
Calvin  [author] 19 Dec, 2024 @ 1:38am 
@uglydoug quickfixed applied, hope it works now
uglydoug 18 Dec, 2024 @ 7:04pm 
Pythian Mangonels and Ballista walk into melee even when set to fire, possibly because the "main" unit does not have a ranged attack.