XCOM 2
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[WoTC] Emotions of the Resistance - a Soldier Mood Framework
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19 Dec, 2024 @ 9:35am
13 Jul @ 12:58pm
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[WoTC] Emotions of the Resistance - a Soldier Mood Framework

Description
Why do we need this? Because we are not the aliens, our soldiers are more than just pawns with guns, they are people. And people have emotions.

From the rookie to the grizzled sniper, no one is immune to the ups and downs of life aboard the Avenger. A sleepless night might leave your sharpshooter a little shaky on the field. A heartfelt gift from a squadmate could motivate your grenadier to go above and beyond. Even the best can be distracted, anxious, or downright annoyed when the pressure mounts.

Taking inspiration from Rimworld, every soldier now has mood that changes every few days and modifies their stats a bit. With 50 moods added so far, your squad will always have something on their mind.

This mood system was designed to be both simple to play and easy to expand, using Iridar's Gene Mods as a template. I wanted it to be a small thing, always running in the background that can influence your decisions, for who you bring on a mission without unbalancing the game's difficulty. It also adds more flavor and individuality to your troops as they get used to their new lives on the Avenger.

The Party Update - You can now select a soldier and throw a party for them at the bar. That soldier will be unavailable for a few days but will return in high spirits.
You need either a new campaign or a save that never had this mod installed to trigger the new staff slot at the bar, but you can otherwise install the mod mid game.

!!!
This mod is still in testing, I think it should be mostly functional but you might want to check back in a week once I've had more bugs squashed out.
If you’re someone with UI modding skills, I want to hire you to work on a better presentation layer.
!!!
Popular Discussions View All (3)
1
25 Jun @ 8:47pm
Perk List
LightenedDark
0
1
16 Feb @ 5:01pm
Korean localization
소원들어주는나무
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1
25 Dec, 2024 @ 8:46am
French Translation of the mod
Artaliana
157 Comments
Soul 13 Jul @ 1:38pm 
Lmao gotcha,hope this one's the charm.
AgRipnus  [author] 13 Jul @ 1:24pm 
ffs this bug, I'll get it eventually. Nothing to do with any of my other mods. Grab the latest update and be on the lookout in case I failed to squish it yet again.
Soul 13 Jul @ 12:23pm 
Sorry I don't have much more infos to give right now,but remember the "when killed they don't show at the memorial and show up 'recovering' instead even tho they are still dead" bug? Its still seem to be happening,It didn't for a while but seem to be back somehow,maybe its from a combo with one of your newer mods I installed.
Gonna try linking the pics but for example out of the 6,2 are showing recovering with a mood but they are 100% dead,they show on the memorial pics but in the memorial itself they don't appear.

The pics to show : (https://imgur.com/a/MPbr413)
Skarsatai 2.0 11 Jul @ 2:11pm 
Laggy? What are you talking about? I have a roster of 75. There ist No difference to If I would have 10. I cannot confirm this. It runs as Always. Modconflict?
AnarXaoC 10 Jul @ 8:23am 
Sorry to say, even if i like the ideas,
when you reach over 30+ soldiers, it become super laggy whenever you open the soldier list

unless you find a way to optimize it, i'm sorry that i can't test out more of this mods
LightenedDark 28 Jun @ 11:07am 
tiktaalik it helps with melee and not be unconscious after being hit by stun lancers
tiktaalik 28 Jun @ 3:00am 
Aha... I guess it's removed in LWOTC. There we have a standard range for all except the grenadiers, who have a bit more and then a perk for even farther.
Soul 26 Jun @ 11:19am 
I believe its how far grenades get thrown? Iirc all soldiers have 40 base
tiktaalik 26 Jun @ 11:17am 
What does strength actually do? I only play LWOTC and there's no strength there...
LightenedDark 25 Jun @ 8:31pm 
I listed out the perks in discussion for ya!

Small question: it is possible to just 'roll' into Jubilant, right?