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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
23.234 KB
19 Dec, 2024 @ 11:41am
14 Apr @ 9:55am
7 Change Notes ( view )

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MDH Ragdoll

In 1 collection by Moerderhoschi
Arma 3 Mods created by Moerderhoschi
12 items
Description
MDH Ragdoll is a mod, created by Moerderhoschi for Arma III to enable ragdoll for all AI Units hit by weapons.

HOW THE ADDON WORKS?
The addon automatically add Ragdoll to all AI Units hit by Weapons.

IS THE ADDON MP COMPATIBLE?
Yes, in MP only the Server needs the Addon.

Scriptversion of this addon is part of the MDH Missions Enhancements Package

UPDATE 03/25 (see new video):
- AI go down on every direct hit
- AI remain on the ground and bleeding out
- small chance to recover and stay up again

You can force the old behaviour of the mod before update 03/25 with:
in every mission -> mdhEnemyDamageEhForceOld = true
OR
one time -> profileNameSpace setVariable["mdhEnemyDamageEhForceOld",true]

old behaviour, pre update 03/25:
- AI go down on every direct hit
- AI recover after a few seconds
- small chance to take a longer time to recover and stay up again


ADDITIONAL FILES
Contents of this download/subscription:
- signature files
- mod description/icons

CREDITS
Armed-Assault.de Crew - For many great ArmA moments in many years
BIS - For ArmA3

You like my mod? Check out my other Mods: Arma 3 Mods created by Moerderhoschi

github: https://github.com/Moerderhoschi/arma3_mdhRagdoll

You like my work and want to support me?


Paypal[www.paypal.me]

thank you :-)
11 Comments
Moerderhoschi  [author] 14 Apr @ 10:01am 
new update: reduced unintended strong ragdoll
Moerderhoschi  [author] 26 Mar @ 10:30am 
new update: fixed unusual weapondrop behavior
Moerderhoschi  [author] 2 Mar @ 10:51pm 
UPDATE 03/25 (see new video):

- AI go down on every direct hit
- AI remain on the ground and bleeding out
- small chance to recover and stay up again

You can force the old behaviour of the mod before update 03/25 with:
in every mission -> mdhEnemyDamageEhForceOld = true
OR
one time -> profileNameSpace setVariable["mdhEnemyDamageEhForceOld",true]

old behaviour, pre update 03/25:
- AI go down on every direct hit
- AI recover after a few seconds
- small chance to take a longer time to recover and stay up again
Sevka Slav 24 Dec, 2024 @ 1:24am 
Nice mod however I don't think ti's very realistic, at best can you add option for units to ragdoll if their HP is at 25% or 10%? I mean dude a 9mm can't just put a anti-explosion vest wearing NATO soldier on his ass
BIG GUY 22 Dec, 2024 @ 8:42pm 
how is this different than other ragdoll mods
Moerderhoschi  [author] 21 Dec, 2024 @ 9:17am 
@DarkSight007 i do not know impact mod, so i can not tell you.
DarkSight007 21 Dec, 2024 @ 5:06am 
@Moerderhoschi is this mod similar to another mod called "Impact"?
Moerderhoschi  [author] 19 Dec, 2024 @ 1:46pm 
@Yakub of Patmos yes, play without the Mod and then you have what you asked for
Yakub of Patmos 19 Dec, 2024 @ 1:18pm 
is there a way for units to only ragdoll upon death?
Moerderhoschi  [author] 19 Dec, 2024 @ 12:52pm 
nope, keine dosen im spiel, nur eventhandler burnsi