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Is performance slowing down because you're using too many traits? Each trait has mechanics that run in the background, so using too many at once could cause some little slowdown on a less powerful computer, especially if it's very hot where you are. Maybe that's just it.
The initial loot can't affect the frame rate; it simply spawns in your inventory when you initialize your character and has no other mechanics that could cause a slow frame rate during gameplay.
I don't see any errors when I start the game, but I'll carefully check on my console to see if this error you reported is present. If I find it, I'll fix it right away, but I don't think that's what's slowing down your game.
Thank you so much for this detailed report.
This error occurs because the game tries to access a character that hasn't been loaded yet, modifying, adding, or changing clothing, accessories, behaviors, and inventory before the character is instantiated (it might have something to do with what I told you; you might need to check the item spawning logic for professions). This is probably the error!
This mod has been tested and it is played by many people, nobody has this problem.
Please don't you report if you are too lazy to be sure that my mod is the problem, it is very simple: just start game with just this mod and add one mod at a time, so you can identify which mod causes conflict or error with this one.
Anyway I think you are using redundants mod, like dynamic trait or vanilla trait modification.
Please, if you report, do it with some logical information like mod list u are using, describe how and when the error is triggered, and something like this, because your report can never be useful like this.