Timberborn

Timberborn

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The Folly of Talis 128x196
   
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26 Dec, 2024 @ 11:40am
3 Jan @ 9:36pm
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The Folly of Talis 128x196

In 3 collections by Bootlegger
Beware the Grue - a collection of maps and map edits.
16 items
U6 Whitepaw Faction/Water Beaver Overhaul, compatable mods
46 items
Make Map
39 items
Description
This Map is currently being played on the EldGames Saturday Stream, Live on Twitch and youtube! Ep1 here : (starts 6:02) https://www.youtube.com/watch?v=d98y2Sf2m64

Make a Map Contest 4 for Update 6
Wonders of Water
*Featuring 3d water physics, natural overhangs and flexible starts.
*196x128
*To give meaning to a building on the side of a mountain, the flavor text is told as if four families headed up river, pulling all they need for a fresh start, in an old expedition cart.

The Folly of Talis
Talis was actually one of the good ones. If Ol' Kazko, from the legends, had been pulling the cart, that old mountain path still would have crumbled beneath us today. Talis knew this wasn't just a setback, No, this catastrophe meant an end to our journey. You could see it on his face, as Talis realized the severity of this situation for all of us. We hadn't even made it very far this morning, having just camped the night before in the sheltered cliffs by the waterfalls, barely a stones throw away, Yet, we could have been far worse off in the fall. If the broken cart hadn't landed here, had it kept tumbling down... Well, we will just acknowledge the blackness of the deep water below.
Having come up from the foothills, though, none of us knew of the plateau visible through the next pass and the potential it held.
Maybe, just maybe, the Folly of Talis will lead to that new beginning we were searching for when we set out on this pilgrimage.
Authors Challenge...
I know it is silly, but Talis has always been my favorite Timberborn Beaver. Please make this a redemption story!
If any of your starting 12 is a "Talis", you win!
1: Experience a run with that alternate playstyle/Faction you have been meaning to try.
2: Create a thriving colony with Well-Being above 30 (42,57, more...This may require mods that give a well being boost)
3: After launching your Wonder, connect or just follow the path over the mountain pass above the original spawn in point and head off with an expedition cart to make an even better colony at the flexible start set-up, at the 'bottom' of the map. *
* to me this means a more challenging start, still with plenty starting trees, berries and slopes for a fresh run from another perspective on the same map.
This map is the only one I published that is made with only the in game editor.
Original Map by Bootlegger the Perpetual Newb
Please feel free to use as a base to edit your own map.
All thoughts on the map welcome on the Timberborn discord server /individual maps / The Folly of Talis

For a faster start with any faction, check out the map generated resources on the Folly of Talis - More Plants Edition of this map located here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3400148351
1 Comments
Bootlegger  [author] 5 Jan @ 10:15am 
Early versions of the map has a very narrow 'suggested' Badwater spillway. It will not fit 3 Badwater sources and a Badtide. Get the latest version for best results if this is part of your water management solution.