Project Zomboid

Project Zomboid

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Smoke Like It's 93
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27 Dec, 2024 @ 6:50pm
17 Jan @ 8:41pm
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Smoke Like It's 93

Description
This mod add tobacco item as loot on zombie inventory, wallets and purses.

The mod aim at keeping the amount balanced at apocalypse difficulty so that your still struggling early game, but you're not basically always running out like vanilla.

The idea is that a day of fighting zombie should give you 1-5 day of supplies so that you can do some farming or something.

With smoking now making you cough and it being only 2 point, that seem like a trade that keep that trait usable.

Zombie will have a chance to drop cigarette, cigarette pack, rolled cigarette, cigar, cigarillo, loose tobacco, rolling paper and chewing tobacco.

Wallet drop cigarette, rolled cigarette, cigarillo and rolling paper.

Purse spawn the same as zombie, plus a small chance to drop a carton of cigarette.

The items spawn percentage are different for all three of those "container" to be realistic.

I have not touched the spawn of lighter and matches, but that might come if it's reported to be too low.

I'm looking at making the percentage configurable and possibly adding tobacco item to foraging if it's missing too.

This mod can be added or removed safely at any point.

Workshop ID: 3393726240
Mod ID: SmokeLikeIts93
32 Comments
=jF=  [author] 26 Mar @ 8:32pm 
I think vanilla already make the amount in the packet random, not 100% sure tho haven't played in a bit.

The idea behind putting a single cigs in wallet was to give that small extra chance to find cig when your really desperate and make them useful, hardly a reason to look at wallet in vanilla. It just give you that small slight of hope when your see a wallet.

I don't know how realistic putting a cig in a wallet is but I definitely stored a joint in mine before lol
KWG 25 Mar @ 6:18pm 
I don't know if it's feasible, just a suggestion.
KWG 25 Mar @ 6:15pm 
I think it makes more sense for zombies to drop cigarette packs that are not full and sealed instead of units, so you should forget wallets. But cheroots and cigars makes sense at units, since they are way more expensive.
=jF=  [author] 25 Mar @ 5:30pm 
The game would still only spawn one tho
=jF=  [author] 25 Mar @ 5:29pm 
I think I found how to do it on the modding discord.. now is it a good idea to change the cigarette to be allowed in wallet again? I guess the drawback is that you can put a shit ton of them in there..
=jF=  [author] 25 Mar @ 5:20pm 
They didn't drop purses when I made this mod that's for sure, so not sure if that's a B42 bug.
=jF=  [author] 25 Mar @ 5:18pm 
Alright so there a new tag on item called "FitsWallet" and I have no idea how or if it's even possible to edit that in a mod. It's in a .txt file.
KWG 25 Mar @ 4:47pm 
I didn't know about this bug, but I went into debug mode, grabbed a knife and jawstabbed a bunch of them (it was pretty fun ngl). And in fact, it seems like they don't drop the purse as loot anymore. But the mod still helps with the insane lack of smokes in that apocalyptic world.
=jF=  [author] 25 Mar @ 4:09pm 
Well I don't know what they changed but it's straight up impossible to even put a cigarette or rolled cigarette inside a wallet anymore. Doesn't matter that it's a 0.1 encumbrance item and the wallet has a capacity of 1 and is empty. It become red when you drag it on the wallet.

Seems like they cracked up on what can be put in a wallet, I can't put a 0.1 worm either. So weird.
=jF=  [author] 25 Mar @ 3:37pm 
Hum so they do still spawn but I got 3 rolling paper and 2 matchbox out of 110 wallet which is pretty freaking far from the amount I was getting when I first "calibrated" this mod lol. I wonder what they changed, maybe just added more stuff in the wallet loot table.

BTW I have never ever seen a purse ever, did you actually see one!? I spawned multiple thousands of zombie to test this mod. Never a purse. I wonder if it's just the horde manager that does this. I still gave them tobacco item in the loot table just in case tho.

Funny thing, I use the horde manager to spawn 100 zombie and there no way to spawn them dead, but you can spawn them "fake dead" and they instantly drop dead. Before they would stay dead. But they fixed that bug it seems, because now when you turn around they all come back. Scared the living shit out of me lol