Halo: The Master Chief Collection

Halo: The Master Chief Collection

290 ratings
Undeadkiva's Halo 3: ODST Firefight
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Engine: Halo3ODST
Game Content: Firefight
File Size
Posted
Updated
1.967 GB
29 Dec, 2024 @ 5:32pm
1 Mar @ 5:36am
6 Change Notes ( view )
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Undeadkiva's Halo 3: ODST Firefight

Description
6 firefight maps included, and more to be added later on!

Map List
High Ground, Isolation, Sandtrap, Snowbound, Valhalla, and Rat's Nest.

Notes: Friendly AI are tied to the "Boons". Enable them to have friendly AI spawn.

Credits
echo-482
Spartan_ai Custom animation set: https://www.nexusmods.com/halothemasterchiefcollection/mods/2397
H3 Playable Marine Biped (Custom animations and FP_arm models): https://www.nexusmods.com/halothemasterchiefcollection/mods/1809

Some Halo Guy - Playtesting

Change Log Below
Players:
Some additional animations by echo482.
Dare now has lipsync.
Dare can now ragdoll.

Global AI:
Given vehicle properties for the snow variants of the Warthog, Mongoose, and Scorpion.
Increased firing ranges for most weapons.
Changed the following vocalizations animation impulses to shakefist: seefoe, seefoe_mjr, seefoe_mjr_arb, seefoe_mjr_mc, seefoe_upthere, seefoe_downthere, seefoe_agg, seefoe_tim, foundfoe, foundfoe_mjr_mc, foundfoe_mjr_arb, and foundfoe_prst.
Changed the following vocalizations animation impulses to taunt: tnt, tnt_mjrfoe, tnt_mjrfoe_arb, tnt_mjrfoe_mc, and tnt_re.

Elites:
The Ultra and Zealot ranks have been added.
Added some animations from Halo 2.
Missile type weapons can be lowered.
Rifle type weapons can be lowered while moving.
The rifle melee animation does damage.
Fixed death animations.
Changed item owner size from player to medium.
Added the look blend screen to the any:any:look_weapon_down animation.
Added some MP Elite armors.
Disabled weapon IK on some animations.

Brutes:
Adjusted armor shaders to resemble their pre release look.
Adjusted some of the melee animations keyframes to be a little more forgiving.
Enabled some unused animations.
Fixed death animations.
Fixed Hammer armored weapon ik.
Fixed Turret armored weapon ik.
Fixed armor light shader.
Disabled weapon IK on some animations.

Marines:
Disabled/enabled weapon IK on some animations.

Hunters:
Fixed fuel rod glass shaders.

Jackals:
Fixed death animations.
Disabled weapon IK on some animations.

Flood combat forms:
Fixed physics models for all combat forms (civ\human\odst\elite).
Changed item owner size from player to medium for the Elite forms.

Weapons:
Frag Grenade:
Fixed the frag grenades fx.

Vehicles:
Warthog:
Fixed tail light shaders.
Fixed the Troop hogs seats so the player can properly use them.
Gave the Troop hogs seats enter strings.

Weapons:
AUTOMAG:
Separated the Magnum and Automags strings, by default they use the same information.

SMG:
Now usable with working HUD and strings.
Adjusted first person weapon offset to match Halo 3.

MAGNUM:
Now usable with working HUD and strings.
Adjusted first person weapon offset to match Halo 3.

Misc:
All Elite heretic squads will use frag grenades.
Swapped out the spec-ops Elites for Elite ultras in the Elite waves.

#BringHaloModsToXbox
60 Comments
Xelles™ 13 hours ago 
I love the infected spartans i wish flood would have a chance to spawn with the h3 magnum and smg and boons with them but i love these maps
BIDUKE 24 Jun @ 7:13pm 
halo online maps ? skybridge would be perfect have all the odst vibe , a dream come true mod thanks man !
Baroon 9 May @ 1:25pm 
Awesome much love
Cyanin 3 May @ 6:40pm 
Awesome, thank you!
Undeadkiva  [author] 3 May @ 6:20pm 
@Cyan It will be back very soon, I just need to adjust a few things.
Cyanin 3 May @ 5:59pm 
What happened to the Halo Reach Firefight workshop entry? It got updated to include Ridgeline (my favorite) and then just went to hidden?
Acid 20 Apr @ 10:27am 
and managing to hijack it felt AMAZING. very nice work
Acid 20 Apr @ 10:12am 
rat's nest flood scorpion is TERRIFYING, nice work
Dr. Antifa 22 Mar @ 6:59pm 
is there anyway to enable the elephant on sandtrap?
Black_Wargreymon 21 Mar @ 7:42pm 
juegazo!!!