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Until an official option is added to this mod, I've just been using [B42]DebugMenu (QNWDebugMenuB421) to give unplayed characters Ghost Mode and No Thirst/Hunger/Fatigue. (You have to swap to them, enable these, then swap back to your main. The cheats stay on the party member, I found. Haven't tried it on B41 or with other debug menu mods.)
I also like using [B42] TTRP Poses to leave them in various idling poses (lounging/gathered in front the TV, conversing with one another, etc.) Just throwing these suggestions out there for others using this mod and wanting to breathe a little life into their party members.
It's just disappointing to not be able to take a trip with 1 or 2 followers, as they will likely die before I can swap to them
Can it be possible to have characters that are nearby to be invulnerable when not in control?
I don't see the point of having them "far away" to be safe, I can just switch characters with the native Zomboid functions for this purpose. Zomboid is a game that requires quick reactions to stay alive and the current AI cannot handle that. So please add a way for the NPC that is close but not in control to be safe.