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Thanks for the mods :)
That said it outperforms sharp until you hit 34 in strength for melee combat and until you hit 50(!!!) strength for throwing penetration when dealing with zetachrome daggers.
For how rapidly it falls off as you level, assume a starting str/agility of 18/21 for a mutant arconaut. Reaching 27 agi for shank occurs at level 18 where strength will be at 21 from all attribute bonuses. You would hit 34 strength at level 57.
That is purely through leveling which is inaccurate as you'd just use injectors and nectar drops to get it where it needs to be, just my math behind some balancing decisions.
Gorgetted feels especially clever in terms of game design.