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MissingMethodException: Method not found: Thing .ThingGen.Create(string,string)
ResidentsFarmWithYou.FarmUtils.HandleCropSystem
ResidentsFarmWithYou.FarmUtils.PopMineObj
ResidentsFarmWithYou.AI_FarmOmega.OnProgressComplete
Elin:::Progress_Custom.OnProgrssComplete
+POSTFIX:AutoActMod::Misc.Progress_Custom_OnProgress_Patch
+POSTFIX:TextureExpand::Progress_CustomPatch.OnProgressComplete_Postfix
AIProgress+<Run>d__15.MoveNext
AIAct.Tick
AIAct.Tick
Chara.Tick
GameUpdater+CharaUpdater.FixedUpdate
GameUpdater.FixedUpdate
Game.OnUpdate
Core.Update
appears to be anything that leaves remains behind after harvesting the fruit causes an issue,
収穫された作物や種はすべて共有コンテナに格納されるようになりました。
所有收获的作物和种子现在都会存放到共享容器中。
ゲーム内設定を構成するための Mod Options を追加しました。隣接するタイルの植物を均等化する新しい設定を導入し、農作業者が共有コンテナから肥料を使用できるようになりました。農作物システムはバニラのまま、農作業者のAIを改善しました。
新增 Mod Options 以支持游戏内设置配置。引入了邻近地块植物均衡化的新设置,并允许农民从共享容器中使用肥料。在保持原版作物系统的同时改进了农民 AI。
I'm actually working on this. I'm updating the mod so that fertilizer can be taking from shared containers and all items go to shared containers too. It will take some time.
I do not actively farm other than setting it all up for them, seeds are also in the compost box.
The last thing I want is to suddenly get my inventory filled up.Not sure if afk farming is the idea about this but I have 3 settlements each doing their own thing,
Thanks for your feedback. The mod originally worked like vanilla, but some users didn’t like that, so I made some changes. I'm going to sleep soon, but I can look into making some changes with the settings when I wake up.
フィードバックありがとうございます。もともとはバニラと同じ仕様でしたが、一部のユーザーには合わなかったので変更しました。そろそろ寝るので、起きたら設定で調整できるか考えてみます。
Therefore, we would like you to add an option to increase the +value of the crop by 1 for every 10 increase in the +value of the seed, similar to vanilla.