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Sea Power

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The Arctic Incident
   
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Object Type: Submarine
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212.922 KB
2 Jan @ 5:38pm
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The Arctic Incident

Description
My first mod, attempt No. 2, so be gentle. This is a mission pack I have been working on over the last few months. Missions do follow a specific order, initial mission is "The Arctic Incident", hence the name of the mission pack. The setting is the late 80s/early 90s. The USSR has a sudden regime change and starts a conflict with the USA. You play as the American Side, and the course of missions you undertake is directed by your successes and failures in prior missions (as long as you follow the directions, otherwise just enjoy everything). Each mission will give you a briefing with an objective, complete this (or fail it) and you will be met with another screen giving you a debrief and instructions on which mission follows based on your outcome. This mission set was created utilizing NTU, Kashin-A, and Carrier full capability mods. I am unsure if it will work without having these mods downloaded and installed when running as THIS IS MY FIRST MOD. Feedback and comments are encouraged and welcomed, regarding your experience please let me know likes and dislikes, any bugs, or any advice you would have with generating levels going forward. I will try to update this if any suggestions are made, and will try to troubleshoot any issues that pop up as best I can. I do work 60-80 hour work weeks, so please be patient if I do not respond promptly. Enjoy The Artic Incident! - Rodreidguez

Playthrough breakdown:

MISSION 1 - The Arctic Incident
Success - Northern Lights
Fail - Golden Gate Defense

Northern Lights:
Success - Caddyshack
Fail - Golden Gate Defense

Golden Gate Defense:
Success - Charybdis
Fail - Fight For Freedom

Caddyshack:
Success - Red Wave
Fail - Fight For Freedom

Red Wave:
Success - Operation Bullseye
Fail - Fight For Freedom

Charybdis:
Success - Valhalla 1
Fail - Valhalla 2

Fight For Freedom:
Success - Charybdis
Fail - Campaign Failed (Considering changing to POTUS RETREAT instead of outright failure)

Valhalla I and II:
Success - Operation Bullseye
Fail - Last Straw

Last Straw:
Success - Operation Bullseye
Fail - POTUS Retreat

POTUS RETREAT
Success - Red Chesapeake
Fail - Campaign Failed

Red Chesapeake
Success - Operation Bullseye
Fail - Campaign Failed (Considering adding additional mission for USSR ground invasion of Appalachian Bunker here)

Operation Bullseye (Final Mission)
Success - Campaign Victory
Fail - Campaign Failed (Considering adding Ural Mountain Operation here)
6 Comments
Varieti 10 Feb @ 1:38pm 
Can someone share the load order for missions, NTU and NTU carriers for this mission? Many of my ships and missiles arent NTU rated. Everything is up to date, just need to hear if anyone else is having the same issues as I am. VLS missing from ships as an example
Rodreiduez  [author] 4 Jan @ 2:48pm 
Mission playthrough breakdown has been updated, be aware these do not exactly match the popups in game, I will be working to fix this.
Rodreiduez  [author] 4 Jan @ 2:21pm 
czechurself. I have not added a full mission list breakdown, as each level leads to 2 paths based on the objective being completed or failed (other than the campaign ends). Some missions you only come across with specific win/loss combinations (ie Caddyshack and Red Wave). I can try to post a full mission set breakdown in the near future and add it to the mod description.
Rodreiduez  [author] 4 Jan @ 2:19pm 
Caddyshack is difficult as the enemy submarines are hard to find after the initial 2 that you come upon pretty quickly. I can try to make them more easy to find and update the mission. Thanks for the feedback kmluup1
Czechurself 3 Jan @ 4:10pm 
Is there a list for the order the missions are supposed to be in?
kmluup1 3 Jan @ 10:29am 
One of the enemies escapes away and i cant find him in black ops caddyshack mission