Project Zomboid

Project Zomboid

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Handmade maps: A Map Overhaul [B42/42.10]
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4 Jan @ 9:03am
14 Jul @ 2:40pm
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Handmade maps: A Map Overhaul [B42/42.10]

Description
This mod it's not yet updated to 42.11, so there may be bugs if you use it

Are you bothered by the fact that your character can just simply grab a map out of thin air and find his way like it's a full fledged GPS system? SPEAK NO MORE! This mod completely overhauls PZ's map system.

Major changes:
1. Basicaly, with this mod the world map becomes an physical item (take care of your map, everything it's stored in it, if you lose it, you lose your map knowledge). The world map will also work as a collection of all your maps, both found and crafted (NEW). You can add regions to your world map via the new mapping feature
2. There's a mapping feature, where you can create your own custom maps
3. In the world map, you can no longer see where your character are in real time.
4. The fog of war (undiscovered areas) will no longer be revealed by exploration (walking by), only by the mapping feature.
5. Now, reading a flier will not reveal it's map area in the world map. Instead, a point of interest will be created (Question mark).

HOW IT WORKS (Step-by-step)

1. Get some paper
- Find some sheets of paper laying around or simply tear them off notebooks, notepads and journals

2. Sketch your surroundings
- With a piece of paper and a pencil, go outside to draw a sketch of your surroundings (It's available via right click or crafting menu)
- The higher you are, the more you can see (Bigger map area), Make use of rooftops and balconies!
- Obs: Trying to make a map sketch inside a building with no outside view will result in an empty map. Go next to a window to see the area around you

3. Create your world map
- Use 4 sheets of paper and a adhesive tape to create an handmade Knox Country map (It will start empty)
- Now it's time to build your world map! Get some sketches or town maps, and with some colored pencils, you can transfer them all to the world map using the new recipe "Add Region to Map"

FAQ:

Q: "Why fliers don't reveal the map anymore?"
A: "Because fliers aren't a map, most of them are just addresses to some place"

COMPATIBILITY:

Due to major changes in the world map code, mods that changes the functionality of the world map and annotations will not work. And sadly, after many tests, nor even cosmetic mods are compatible.

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I made this mod for personal use, as i always thought that the new map system was too easy and unrealistic for a game like PZ. Anyway, feel free to post bugs and suggestions on the comments below.

Workshop ID: 3400448921
Mod ID: NO_INVISIBLE_MAP
Mod ID: NO_INVISIBLE_MAP_MMP
Popular Discussions View All (3)
0
12 Jun @ 4:31am
Error in 42.9.0
Kitsuro
136 Comments
Eury 16 Jul @ 11:53am 
@Pó Royal that's a very quick response and fix! Thanks for that
Smart Idiot 15 Jul @ 4:13am 
@Kitsuro I feel like it's a bit unnecessary to be thinking about multiplayer right now, but even in that case, 90% of them would be using the "Share your Map" mods out there so they can just scan one item, instead of 50 sketches
BibleCampVictim 14 Jul @ 3:19pm 
awesome work man this is a dope ass mod
Pó Royal  [author] 14 Jul @ 2:48pm 
Fixed it @Eury. I did some variable renaming past update, and one of them went unnoticed.
Eury 14 Jul @ 9:28am 
Hi @Pó Royal love the mod, really adds to the immersion!
Sadly the annotation (adding text and/or icons) doesn't work anymore
1) Open up map
2) Add Annotation
3) Close map
4) Reopen map -- the annotation from step 2 is not showing up

Sidenote: The annotation of your feature "Locate yourself" does work.
Hope you can fix this. If you need any further help with this let me know I could dive further into your code.
Kitsuro 6 Jul @ 1:17am 
@SmartIdiot I think it'd be better if sketches remain for future multiplayer (e.g. sharing sketches with friends). Maybe a solution for this problem could be renaming the items (never tried tho)
Smart Idiot 5 Jul @ 7:08pm 
I think it would be nice if sketches went away after being used to add to the map, I usually go around making sketches during my trips, and come back to my base with 7+ sketches.

I have to remove each sketch from my inventory after adding them to the map, because it prioritizes whichever sketch is at the top of the stack, not the one I select for the recipe, resulting in it trying to re-add the same sketch unless I drop them after use :spiffo:
Pó Royal  [author] 5 Jul @ 5:15pm 
Just pushed and update to fix some things that broke with 42.10. Also included some new features based on @ditoseadio feedback
ditoseadio 10 Jun @ 4:25pm 
Hi, I really like the idea behind this mod. But today, I had to disable it in my game because of three things:

It's not possible to add region for the areas you’ve visited during the day with markers. We can sketch and even transfer those sketches to the map, but we can’t use them to draw the areas we’ve explored (I’m guessing it’s something you forgot to include, but it would be great if you could add it)

Not being able to see fliers and annotated maps directly on the map like in vanilla is a huge downside. It would be awesome if you could include this feature in your mod

Having to keep the map in the main inventory all the time for any action is a bit of a pain; it would be perfect if we could open the map even when it’s in a backpack, or if—when adding a region or sketch—the character could automatically grab it from the backpack instead of us having to do it manually every time

It would be amazing if you could look into these three things
Ryan 6 Jun @ 4:58pm 
@Pó Royal on 2k display the menu is so big that the text & options reach outside the settings into invisible are. Therefore cannot change settings.