Left 4 Dead 2

Left 4 Dead 2

152 ratings
Acidic Boomers
   
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Game Content: Scripts
Game Modes: Single Player, Co-op
File Size
Posted
2.533 KB
4 Jan @ 11:00pm
1 Change Note ( view )

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Acidic Boomers

In 1 collection by Geebanger0
Special Infected Modification Program (S.I.M.P)
6 items
Description
My engineers said it couldn't be done. "You can't cross breed a Spitter with a Boomer, they're completely different, it'll just kill them like last time, it won't work" well you know what? I don't care if it won't work! It's not my damn job to make it work! That's your job! My job's to throw boatloads of cash at you until I see a Boomer-Spitter hybrid in my office!
28 Comments
ForlornLarva117 18 May @ 11:41am 
very dangerous!
kurochama 6 Apr @ 8:11am 
@zetgoodkid , you can remove the "m_hOwner" part, because actually it still works with only "m_hOwnerEntity". It's also the same on "DropFire". As long as the "m_hOwnerEntity" is registered to the attacker, the damage is registered to the attacker.
Z 6 Apr @ 7:47am 
DropSpit(GetPlayerFromUserID(params.userid).GetOrigin());
while(greenthing = Entities.FindByClassname(greenthing, "spitter_projectile"))
{
NetProps.SetPropEntity(greenthing, "m_hOwnerEntity", jockey);
NetProps.SetPropEntity(greenthing, "m_hOwner", jockey);
}
ClientPrint(null, 5, "\x03" + "Jockey (IMBA)" + "\x01" + " dropped " + "\x05" + "ACID");


might wanna assign that acid to your boomer too so bots knows to avoid it + for it to make sizzle sounds + trigger pain responses when touched
ForlornLarva117 19 Mar @ 8:43am 
DAAAANG that is actually devestating and a good idea.
kurochama 5 Mar @ 5:56pm 
On "player_now_it" event function, there's "event.attacker". Probably you can try to use it to register the attacker, so, the acid only spawns if the attacker (boomer) causes it.
xSporez 5 Mar @ 5:44pm 
ah okay thanks
Geebanger0  [author] 5 Mar @ 2:00am 
no thats kinda intentional in a way, because its still bile so its like the bile is acidic
xSporez 4 Mar @ 10:45pm 
If your using a mod that allows survivors to be bile bombed then it makes acid spawn below them even tho they weren't boomed. Will u fix this to make it compatible with that or nah?
メSifryメ 1 Mar @ 12:46am 
What a good script! brother could you accept the request?
Pie 15 Feb @ 10:34pm 
this with the spitter removal mod is a perfect balance.