Company of Heroes 3

Company of Heroes 3

33 ratings
(8) Mountain Warfare
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Tags: extension, map
File Size
Posted
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12.295 MB
6 Jan @ 3:41pm
23 Apr @ 3:45am
47 Change Notes ( view )

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(8) Mountain Warfare

Description
The Battle of Mountain Warfare

In the winter of 1943, high in the embrace of the Alps, where the air was thin and the wind howled like a wounded beast, the war found its way to a forgotten ridge known as the Shattered Peaks. The once-pristine mountains, cloaked in snow and silence, were now a graveyard of twisted metal and broken men.

The German forces had dug in deep, their artillery trained on the narrow passes below.

The Allies, desperate to break the stalemate in northern Italy, sent a mixed battalion of British, American, and Free French soldiers to dislodge them.

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4 vs 4 Map for GBPirate's Community Mapmaking Competition 2025!

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Once again - Welcome any suggestions/comments. THANKS. :)
39 Comments
Shadowphreak  [author] 9 May @ 2:48pm 
Thanks Pingu!
Pingu 9 May @ 2:38pm 
GZ M8! :D
Shadowphreak  [author] 23 Apr @ 3:48am 
Updates,

- Adjusted grass farm area with different heights, worn out areas, etc.
- Added dirt edges for muddy roads
- Faded out some splats that were too bright
- Updated barrel storage area with more variance.
- Mixed up hedges throughout
- Broken up some low wood fences for pathing
- Fixed floating tanks/cover
- Adjusted construction walls in middle for pathing
- Added ton of street signs.
- Added more distinction between whats crossable and not.
- removed some grass around craters
- minor art updates throughout

:)
Shadowphreak  [author] 20 Apr @ 1:56pm 
Updates,

- Cleaned up border interactive zone
- Fixed some t-points
- Fixed issue sometimes vehicles went through churches and stuff.
- Various other art decals
Shadowphreak  [author] 17 Apr @ 1:37am 
Updates,

- Added little cover here and there.
- Full art pass around buildings, touches of grass, decals, etc.
Shadowphreak  [author] 13 Apr @ 4:17am 
Updates,

- Cleaned up territory capture zones better.
- Added some visuals in oob.
Shadowphreak  [author] 7 Apr @ 3:29am 
Updates,

Fixed issue ammo was high +16 should have been low. weird...
Adjusted covers at VP to match.
Added more art/blocker stuff around middle buildings so they dont look like you should enter. Unfortunately I cant figure out how to remove that icon even though its ungarrisonable... (not sure if possible?)
Added some blockers for MG bunkers on caps.
Added some visuals throughout.
Shadowphreak  [author] 29 Mar @ 4:18am 
Updates,

- Fixed some snow isses (lights)
- Removed some low wood fence pieces to help pathfinding.
- Made buildings that are ungarrisonable destroyed more so its easy to see the difference.
- Added more OOB stuff.
- Lowered the highest trees 20% for better visibility.
- Art tweaks throughout.
Shadowphreak  [author] 21 Mar @ 4:36am 
Updates,
Cleared some pathing around all the cap points (removed some wood fences)
Some texturing around roads.