RimWorld

RimWorld

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Prisoner Jumpsuits
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.535 MB
7 Jan @ 12:09am
26 Jun @ 5:25pm
4 Change Notes ( view )

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Prisoner Jumpsuits

In 1 collection by ocarina
Ocarina's Workshop Mods
7 items
Description
This mod adds three new prisoner jumpsuits.

If you have any questions, concerns, or otherwise general bugs, let me know in the comments

Looking for an alternative download? Try GitHub[github.com]

Join my Discord[discord.gg] for updates, WIPs, and community

WHAT DOES THE MOD DO
This mod adds three new apparels, low-risk (blue), medium-risk (orange), and high-risk (red) prisoner jumpsuits. In terms of stats, they are functionally identical except for the amount of hit points each has, with the health pool increasing with increasing risk, as the higher risk prisoners are much more likely to revolt than the lower risk ones, and it's good to not end up needing to throw away the clothes after each revolt.

More about stats, they provide okay cold and heat insulation, very little armor protection, a +20% slave suppression offset, a +10% global work speed increase, and another +5% social impact bonus. The jumpsuits also take up the "middle" slot on pawns, meaning they're incompatible with most armors but are capable of wearing separate undershirts and underpants, if you so choose.

WHY THREE AND NOT ONE?
Simple; As much as I like CP's Prisoner Outfit, I'm not a huge fan of the outdated textures and I like to roleplay and be immersed into my colonies, and one jumpsuit feels too limiting for me.

HOW DO I GET THEM TO WEAR THE JUMPSUITS?
Both Prison Labor and RimWorld's slave mechanics allow you to change apparel policies for that prisoner/slave. Simply go to tab where you control those things, create three policies for each "risk" type, and then you're set! All you need to do know is assign your prisoners to those risk types, and as long as they have access to the proper clothing, they'll automatically handle switching clothes.

CREDITS
The jumpsuit code comes 99% from Vanilla Apparel Expanded with a few tweaks to some stats.
The jumpsuit artwork is also heavily inspired (but not copied) by the same, with a few differences. The colors of the jumpsuits are directly color picked from the prisoner jumpsuits as seen in Back to the Dawn.
60 Comments
Detroit Man 23 Jul @ 8:31am 
Prison Architech? no Prison Arcotech
WolfMelon 13 Jul @ 1:56pm 
It would be nice if it could restrict movement speed slightly too
Myphicbowser 26 Jun @ 6:43pm 
Oh VERY nice mod, now that we can also dress prisoners in base game this'll see a lot of easy use
Wolfette 26 Jun @ 6:38pm 
Oh your just maintaining the mod. I see, my bad.
ocarina  [author] 26 Jun @ 6:31pm 
@Wolfette - no
Wolfette 26 Jun @ 6:08pm 
Have you considered making the jumpsuits quality-less? The important stats like suppression and work speed don't change with quality and it would ensure an over enthusiastic crafter doesn't give a max sec pawn more armor then they deserve.
ocarina  [author] 26 Jun @ 5:25pm 
Updated to 1.6
Sagetim 7 Apr @ 11:14pm 
"Listen up you primitive screwheads, you can't tell the difference between a jumpsuit and a prison jumpsuit, so you're going to treat me with respect and if you don't I'm going to introduce you to my boomstick"

I'll have to remember this mod if I ever intentionally run a prison in rimworld.
ocarina  [author] 25 Mar @ 11:43am 
@misslucysausage - lmfao fr. only reason they have those stats is cuz cp's prisoner outfits have those stats and i wanted to maintain parity
Mac 25 Mar @ 5:54am 
"...and another +5% social impact bonus."
Omw to send a prisoner to peace talks (he looks very trustworthy)