RimWorld

RimWorld

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Simple Weapon Aptitudes for VRE - Hussars
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Mod, 1.5
File Size
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316.713 KB
7 Jan @ 8:34pm
21 May @ 3:27pm
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Simple Weapon Aptitudes for VRE - Hussars

Description
[discord.gg]

Before everything, a rant

The weapon aptitude system from VRE - Hussars is absolutely bonkers. It generates a unique aptitude gene for every weapon you have loaded. This makes it more or less impossible to actively seek an aptitude gene for a specific weapon, the gene just eats into a pawn's metabolism cost 99% of the time.

Hussar Weapon Aptitude Remake tries to solve this by having aptitude genes for certain classes, but completely drops the ball by having some aptitude genes be straight up better than others. For the same 3 metabolism cost, you could either have an aptitude with blunt melee weapons... or all melee weapons/all ranged weapons in general. The bonuses, metabolism costs, etc. are all the same. That's not even getting into how the archite variant can just randomly spawn in place of normal aptitude genes as well, kinda defeats the whole point if 1/4ths of all hussars are just great at using all weapons.
I wanted to patch that mod... until I realized that mod also uses code to generate the aptitude genes. The genes themselves, their attributes, etc. were effectively hard-coded. Nothing I could patch with XML.

So I made this mod.

A brief list of features

This mod has two genes, ranged weapon aptitude and melee weapon aptitude. Like the base mod, hussars will have a 50/50 chance of using either of these genes.
That's it. No weapon-specific aptitudes, no anything. Just two genes that make a pawn better at a style of combat.

Q&A
Does this mod work with Combat Extended?
Yes.
26 Comments
turkler  [author] 20 Jul @ 4:34pm 
@chitlord no
chitlord 20 Jul @ 2:24pm 
Just saw this much needed mod, can it be added safely mid game? I already have a hussar.
Cectut 13 Jul @ 8:06pm 
tested it, and it works perfectly fine on 1.6, just needs a tag update
turkler  [author] 11 Jul @ 8:07pm 
yes I'll update it sometime
Labrat_09 11 Jul @ 6:43pm 
1.6 by any chance
turkler  [author] 1 May @ 9:01am 
small update is out, vre hussars no longer generates all those specific weapon aptitude genes.
if you had a save with the previous version of the mod, you might see some harmless errors but they can be safely ignored and will go away after you save and reload again.
Samuel_Bucher 1 May @ 8:47am 
Not to backseat your mod development, but if I was doing this, I would try to prevent those apptitude genes from being generated in the first place. Although this would cause save compatibility issues. Any case, based on what you said, this mod is pretty much exactly what I want, so thank you.
turkler  [author] 1 May @ 8:40am 
@Samuel_Bucher I only removed the natural generation of those genes for compatibility purposes, didn't know whether it'd be better to completely remove them or keep them so I went with the safest option.
Samuel_Bucher 1 May @ 8:06am 
Does this mod not remove the weapon apptitude genes? I see the general apptitude genes it adds, but the procedural per-weapon ones are also in the list.
turkler  [author] 21 Mar @ 3:31pm 
@LumberingTroll Hussar Weapon Aptitude Remake already does something similar