Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Defense and breakout around Chernikov -- remake
   
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Mission: Mission
Singleplayer Map: SP Map
Gamemode (Multiplayer): Gamemode
Sound: Sound
Total Conversion: Total Conversion
File Size
Posted
Updated
525.200 MB
9 Jan @ 9:25am
9 Jan @ 9:45am
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Defense and breakout around Chernikov -- remake

Description
It might get a bit laggy in the later stages, but im still optimizing it. The storyline is rich, the music is dynamic, and it's quite immersive. There's still a little bit left unfinished, but it's already pretty interesting.
Please give feedback if you have any issues.
29 Comments
Fluffy 23 May @ 10:30pm 
coop not work
ILKAY 21 Apr @ 9:40pm 
Yeah and my pc can’t handle it somehow unlucky man
biggest-rat  [author] 21 Apr @ 9:32pm 
I've done a lot of optimization, because after each wave of enemies is destroyed, corpses, vehicle debris, and abandoned weapons are removed. So there won't be more than a certain number of units on the battlefield. After all, this is a big battlefield, you know, bigger than official mission. @ILKAY
biggest-rat  [author] 21 Apr @ 9:19pm 
i9+16gb
ILKAY 20 Apr @ 2:33am 
Idk when the soviets attacks like maybe its my pc? how much ram you got?
biggest-rat  [author] 20 Apr @ 1:01am 
since when? its fine for me. @ILKAY
ILKAY 19 Apr @ 1:31pm 
so laggy man unplayable
Rusty 11 Feb @ 8:55am 
Good work and thanks.
biggest-rat  [author] 22 Jan @ 6:37pm 
i dont know how to do that @Audie
Audie 22 Jan @ 11:15am 
so you should set the player as a squad number so you can find him then..almost impossible if you dont