Source Filmmaker

Source Filmmaker

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[Marvel Rivals] Invisible Woman
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
338.570 MB
11 Jan @ 8:08pm
19 Jan @ 7:01am
5 Change Notes ( view )

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[Marvel Rivals] Invisible Woman

Description
Happy New Year Everyone

This is my first port of the year, this time: Invisible Woman!

Features:

-PBR
-Valve Biped Bones
-Compatible with rig_biped_simple
-2 Skins: Default and First Family

Changelog:

V 1.0:

-First Release.

V 1.0.1

-Extended (a little bit) the eye convergence from mid to side.
-Updated Preview Images
-Removed Josseda673.

V 1.1.

-Fixed rig problem where some bones where separated from some meshes (ex. forearm bones) causing in rigs like rig_biped_simple that hand bones separate itselves from the hands when moving.
-Removed Josseda673

V 1.1.1.

-Smoothed weights.
-Removed Josseda673.

Credits:

Invisible Woman Models and Textures - NetEase Games.
Invisible Woman Created by Stan Lee and Jack Kirby
Model and Textures ported by me.

Donations:

If you want to support me, You can trade me something or use my PayPal, you can find the link in my profile.

If you find any problems with the model, tell me.

Includes:
marvel rivals\characters\invisible woman.mdl
21 Comments
Speaker Titan 19 Feb @ 1:12pm 
can you make her cloakable
UML5 27 Jan @ 9:10am 
Josseda, Why didn't you see my comment? I would like to request the Smissmas 2022 and 2023 taunt models to the workshop.
Josseda673  [author] 17 Jan @ 5:52pm 
I'll try autorigger then
Shrunk 17 Jan @ 5:16pm 
K I tested out the rig_biped_simple and hands still moved out from bone control for me. I did universal one next and hands did on that one but right leg inverted as well as the right forearm and left shoulder
Josseda673  [author] 17 Jan @ 10:24am 
Tested Universal Rig, too, and worked well
Josseda673  [author] 17 Jan @ 10:22am 
@Shrunk Looking at the video again, you used rig_biped_valve_3spine when the model has 4, I tested rig_biped_simple and the bone hand didn't separate.
p.pfbeta 17 Jan @ 10:18am 
@traunt/david. You know, this could work for grown up Maria.
Shrunk 16 Jan @ 7:16pm 
@Josseda Thank you. If not then it's fine
Josseda673  [author] 16 Jan @ 6:45pm 
@Shrunk I'll see what I can do
Shrunk 16 Jan @ 4:23pm 
@Josseda when I add a rig to her and move pelvis her hands move around and fingers stick with the actual hand whereas the rigged bone hand stay in place and her arm bends weirdly

recording of it https://files.catbox.moe/kbfu45.mp4