Stellaris

Stellaris

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! NSC3 - Season 1 - Real System Scale 6x Patch
   
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13 Jan @ 12:09am
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! NSC3 - Season 1 - Real System Scale 6x Patch

In 1 collection by XCABAL
Real Space - Ships in Scaling Patches
18 items
Description
This patch fixes all of the NSC3 weapons, thruster components, and ship behaviors to be properly scaled for Real space - Ships in Scaling.

Load below Real space - Ships in Scaling and NSC3.

Please report any issues if you find any.

Special thanks to Annatar for making the process as painless as possible as well as CaptainX3 & the NSC3 mod team.
22 Comments
Zorelmo 21 hours ago 
ships behavior ai are still in the 30+ range
XCABAL  [author] 13 Jun @ 1:20pm 
@Skaeren I did a quick check. The extra shipsets should work out of the box with the patch.
XCABAL  [author] 13 Jun @ 12:55pm 
@Skaeren Thank you, I'll look into the the shipsets in the near future and determine if a patch is needed. They theoretically shouldn't unless they have their own ship behavior or component files.
Skaeren 13 Jun @ 8:45am 
So, I'm not sure how Stellaris structures its mods. Do the shipsets compatible with NSC3 need their own SIS patch, or is this sufficient? I'm not sure if you scaled ships down, or scaled system size up, etc. Thank you for your time and the great work you do.
Solodon 5 Mar @ 7:58pm 
thank god the last patch is deprecated
XCABAL  [author] 1 Feb @ 4:22pm 
@Lordfil Correct.
Lordfil 1 Feb @ 8:56am 
so if i understand it correctly, its only a visual thing atm?
XCABAL  [author] 31 Jan @ 8:04pm 
@Lordfil As I mentioned in my last comment: The ranges are adjusted for SiS. What you see is a graphic that I need to manually edit. I haven't had time to get around to this and I will set some time aside to get this done.
Lordfil 31 Jan @ 12:30am 
hi, i'm just checking with the ranges, because the additional behaviour (flank, hit and run) computers still have their original ranges listes (30, 50, etc) can (or needs) this to be changed?
XCABAL  [author] 18 Jan @ 3:04pm 
@Dukoth That's because it's an actual graphic. I would have to manually edit the picture to reflect changes to ranges as well as edit the localization file to reflect said changes on the tooltips