Company of Heroes 3

Company of Heroes 3

64 ratings
(8p) Aere Perennius - Bottleneck Edition
   
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Tags: extension, map
File Size
Posted
9.585 MB
14 Jan @ 2:17pm
1 Change Note ( view )

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(8p) Aere Perennius - Bottleneck Edition

Description
8 Player map based on relics original with just one crossing in the middle of the map. Added two more starting positions for each team for 4 vs. 4 matches and removed one munitions point per side to make space for the new starting areas.
12 Comments
Vlady the Impaler 29 Jan @ 8:18am 
I would have loved a criss cross X spawn layout with this bottleneck edition!
One red & blue on one side, and the reverse on the other side!

Cheers! :)
Madmunchkin  [author] 29 Jan @ 1:54am 
Try a 1 vs 4 AI and see if the problem still appears.
Widget 28 Jan @ 7:21pm 
i have my pop cap set to 200 and with 7 ai for some reason it just dies in the center of the map at the crossing so its defanitly not a super high cap level on my end. and i know i gotta pretty good rig so thats a shame for me.
Madmunchkin  [author] 28 Jan @ 6:41pm 
Hehe, the map isnt my design :) It's a relic map. I just added and reworked the starting locations, removed the crossings and adjusted the visuals and objects around the river. But thanks. I'm playing this map with increased ressources and boosted AI with a 400 popcap with no lags in the middle.
Widget 28 Jan @ 6:36pm 
at any rate the map is not playable for myself its a nice job tho i must express that you have done a fantastic job on the map design.
Widget 28 Jan @ 6:35pm 
I am playing another map right now and can confirm its not my system its defanitly the map with the micro movement issue.
Madmunchkin  [author] 28 Jan @ 6:35pm 
Either a one trillion popcap, mod or hardware problem.
Widget 28 Jan @ 5:42pm 
on a 4v4 the map just dies and lags out at the center. units start micro moving and everything just slows down its unplayable.
针眼画师 25 Jan @ 4:56am 
Amazing map! lloooove it!
Muffled Kaga 24 Jan @ 8:33pm 
Fun