Company of Heroes 3

Company of Heroes 3

(8p) Aere Perennius - Bottleneck Edition
12 Comments
Vlady the Impaler 29 Jan @ 8:18am 
I would have loved a criss cross X spawn layout with this bottleneck edition!
One red & blue on one side, and the reverse on the other side!

Cheers! :)
Madmunchkin  [author] 29 Jan @ 1:54am 
Try a 1 vs 4 AI and see if the problem still appears.
Widget 28 Jan @ 7:21pm 
i have my pop cap set to 200 and with 7 ai for some reason it just dies in the center of the map at the crossing so its defanitly not a super high cap level on my end. and i know i gotta pretty good rig so thats a shame for me.
Madmunchkin  [author] 28 Jan @ 6:41pm 
Hehe, the map isnt my design :) It's a relic map. I just added and reworked the starting locations, removed the crossings and adjusted the visuals and objects around the river. But thanks. I'm playing this map with increased ressources and boosted AI with a 400 popcap with no lags in the middle.
Widget 28 Jan @ 6:36pm 
at any rate the map is not playable for myself its a nice job tho i must express that you have done a fantastic job on the map design.
Widget 28 Jan @ 6:35pm 
I am playing another map right now and can confirm its not my system its defanitly the map with the micro movement issue.
Madmunchkin  [author] 28 Jan @ 6:35pm 
Either a one trillion popcap, mod or hardware problem.
Widget 28 Jan @ 5:42pm 
on a 4v4 the map just dies and lags out at the center. units start micro moving and everything just slows down its unplayable.
针眼画师 25 Jan @ 4:56am 
Amazing map! lloooove it!
Muffled Kaga 24 Jan @ 8:33pm 
Fun
Madmunchkin  [author] 23 Jan @ 11:45am 
You are welcome. Try it with spearhead and advanced ai mod for a even more intense experience.
Cpt. Jack Harkness 22 Jan @ 7:11pm 
This is so fun! Thank You for taking the time to edit the maps MadMunchies! I love the way you put the bases, I always felt them being smooshed together in one corner in the original map sucked haha. :steamthumbsup: :steamhappy: