RimWorld

RimWorld

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Addie's Gunblade Arsenal
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.464 MB
16 Jan @ 10:40am
11 Jul @ 12:27pm
7 Change Notes ( view )
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Addie's Gunblade Arsenal

In 1 collection by Addie Van Winters
Addie's Mods
9 items
Description
A mod adding gunblades from several franchises and some original designs to the game. The Odyssey now has a purpose.

Royalty is a soft-requirement, without it Crownsblade and Leonhart are unavaliable

RESEARCH
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Gunblade Manufacturing - Makeshift Gunblade, Odyssey, Siegeblade, Gunlance / Machining table
Gunblade Fabrication - Gunblade, / Fabrication bench
Gunblade Specialization - Amp Blade, Cryoblade, Shiavonella / Fabrication bench
WEAPONS
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Makeshift Gunblade - Melee weapon with explosive attacks

Odyssey - Well rounded melee/ranged weapon, had a purpose. lacks explosive punch

Assault Saber - Assault rifle and a saber in one. lacks explosive punch

Siegeblade - Buster sword with a steel reloadable slug thrower dealing 10x damage to structures

Gunlance - Lance with a reloadable short ranged mortar. Reloaded with chemfuel

Gunblade - Sword with explosive attacks and the ability to perform an armor piercing blast reloaded with chemfuel, and fire weak projectiles in a short range.

Amp Blade - Blunt weapon with weak EMP attacks and a burst fire ranged attack.

Cryoblade - Sword dealing frostbite damage with the ability to fire a spray of hypothermia inducing coolant reloaded with chemfuel.

Shiavonella - Sword with high AP and explosive strikes, has the ability to inject its wielder with a stimulant.

Crownsblade - Relic/Quest reward ultratech gunblade, has enhanced versions of the basic gunblade's abilities as well as an AOE explosion centered around the wielder. Reloaded with chemfuel.

Leonhart - Relic weapon with a very powerful rapid fire explosive strike ability (renzokuken)


There is an issue with the Leonhart and Crownsblade having recipes when they shouldn't, yet not being craftable. this will be fixed soon
FYI, I am aware it will sometimes spit errors, they are ignorable. I will work on fixing them soon

Want to motivate me to make more and better mods, or want to commission something specific?
Junction 99 tornados to your modder:
[ko-fi.com]
Popular Discussions View All (1)
1
15 Mar @ 11:30am
Update
Addie Van Winters
49 Comments
Addie Van Winters  [author] 19 Jul @ 9:33pm 
huh, weird i'll look into it
Leonhardt312 19 Jul @ 8:09pm 
any chance of getting the Crownsblade as a relic? I'm unable to select it as such when trying to set it up. I do have the Vanilla Expanded ideology relic mod installed, if that matters
Big Fascist Yoshi 14 Jul @ 10:47am 
Any way we might get a CE patch ? I would do it myself, but i simply have no experience making one
Rust-Clad King 14 Jul @ 9:44am 
The lack of Seifer's Hyperion makes me sad. This mod is so cool, though, what a clever idea to give them all different purposes.
Tokai Teio 12 Jul @ 12:55am 
Huh... Y'all ain't half bad! Keep makin' it worth my bullet fees!
nil 7 Jul @ 6:37pm 
epic
Addie Van Winters  [author] 7 Jul @ 5:35pm 
the odyssey dlc had a purpose (i'm working on it)
nil 7 Jul @ 5:19pm 
you should update to 1.6 for the odyssey dlc
usaxslayer 22 May @ 4:55pm 
The Odyssey had a purpose
Jolak 16 Apr @ 1:20pm 
Is there a possibility that these gunblades could become persona weapons? They're so cool!