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Also IDK why this happens
| PVP | Error: No vehicle []damaged playername [uid]"
I think that is intentional. The system was original made for Antistasi and there is a considerable use for that there.
I can look into more control options for Zeus situations once I have the time, thanks for bringing it up :D
Yes also when a blufor player hits an opfor enemy who's been RC from a friendly Zeus unit. They also recieve the FF warning.
I can look into it once I have the time but no promises on when that would be.
Thought to be sure what are you asking about? The players not being able to tell when they are hit by RC?