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One bug report: sometimes it seems that pawns don't get paid, even if there is enough silver to pay them.
I had some on a caravan, it makes sense for them not to be paid if they're not carrying silver, but the ones at home should be paid still, right? What may be causing this?
I know it's likely not feasible, but it would also be cool to have a system where items made by a pawn are 'owned' by them and have to be bought from another pawn to use them. You could set up shops. Bonus points if it interacts with Hospitality.
@Lone_Explorer are you suggesting something akin to the vending machines that pawns stock and then buy?