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as for how many times exactly you need to copy paste their name, theres no right or wrong answer, the game just uses it as a distribution weight (this is a bizarre thing the game does), so, make the list longer and they will appear more commonly in your generated worlds and vice versa
just take this and swap the entity name (for example, the dwarven entity is called MOUNTAIN) for whatever modded entity you want to increase the spawn rate of, and swap DWARF for the id of their respective creature. then just save it as entity_spawn_rate_patch.txt and throw it in the /objects/ folder of whichever of these mods you load last.