RimWorld

RimWorld

127 ratings
[DHM]Vertical_Lift(for MultiFloors)
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Mod, 1.5
File Size
Posted
Updated
295.205 KB
22 Jan @ 4:37pm
19 Mar @ 12:04pm
6 Change Notes ( view )

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[DHM]Vertical_Lift(for MultiFloors)

Description
2025.03.20
- Tick ​​improvement.
- bug fix

How long do I have to carry heavy luggage up the stairs?
In this age of flying spaceships?
The installation cost is burdensome, but the performance is assured!
Experience DHM’s logistics system!

2025.01.23 - bug fix
- sending and receiving objects without middle layer
- Eject null map error
......................................................................................................

* Explanation :

Add a logistics elevator that shares storage space between each floor.
It must be installed on both the upper and lower floors.
As long as they are installed in the same location on each floor and installed top to bottom, they will work.
Tick ​​consumption is rare. The notation is Normal, but in actual use it is Rare.

* Item Description :

1. Vertical_Lift S, M ,L : Elevator module for quick logistics, although not very durable.
it is automatically recognized and logistics are shared.

2. Storageinserter : A device for putting goods into the logistics system.

3. StorageExporter : A device that discharges designated items from the logistics system

......................................................................................................................................................

I'm thinking of modifying all the other modes that I've already created,
First of all, I made the mode I wanted to make.

I was studying z-level, but since it came out in multi floor mode,
In the direction of implanting the previously thought functions into multi floor mode
You are about to proceed with the operation.

-Feature in mind
1. Injection machine (with warcasket)
2. traps coming up from the ground
3. Milk expansion redesign
4. etc

I'm going to slowly modify the previous mod I made.
I transplanted the code I wrote, so it doesn't work.

If you have any ideas, please comment.

Credits
Developed by DRILLED_HEAD

Please make your donation through the link below.
[buymeacoffee.com]
38 Comments
Anta'el Feir 17 May @ 2:32am 
the mod is absolutely damned, the objects move only upwards and bypassing the middle floors only from the bottom to the top floor, the pipe hub is not common and is located only on the top floor, in short, I fucking easier to assign a slave to carry my garbage, but before the mod seemed to work (a couple of months ago on a different map) I do not know what happened to it.
ᄆᆞᄅᆞ 12 May @ 3:58am 
리프트에서 낑겨서 안나오는 아이템이 많습니다.
사출기에 포함된 아이템이 리프트에 그대로 있는데, 전체 배출이라도 되면 모르겠는데 1개씩 배출하려니 너무 힘듭니다.
그래서 사출기를 여러개 달아봤는데, 투입기는 여러개 잘 인식 되는데, 사출기는 1개만 인식되네요. 재배치시 게임이 맛가는 버그가 있습니다.
Anta'el Feir 11 May @ 3:11am 
Okay delivery from the lower levels to the top seems to work, but down from the top is not, or is it so designed I do not understand from the description of the mod
Anta'el Feir 11 May @ 2:46am 
The mod in any form doesn't work, shipping resources from different levels just doesn't add up. I've tried all the ways that were in the comments, and nothing
Drilled_Head  [author] 23 Apr @ 5:39am 
Eirin the medic GF :
I'm currently working on another mod, so I'll consider it for the next update.
Eirin the medic GF 22 Apr @ 9:05pm 
is it possible to make it that pawns can directly take items out of the lift, or have like an universal exporter that pawns can take items out of (like rimfactory digital storage units advanced ports)? those would make the mod a ton more convenient to use
Drilled_Head  [author] 17 Feb @ 9:09am 
TeH_Dav I'm not good at drawing
TeH_Dav 17 Feb @ 9:06am 
Any thoughts on implementing a medieval/neolithic logistics building? Like a Dumbwaiter?
Ben'wah 13 Feb @ 1:02pm 
@smoking squirrel when you build your ground floor lift, did you use the widget that autoplaces a blueprint? from my experience with the mod so far you should do that, and it seems to rectify the issue
Smoking Squirrel 13 Feb @ 10:33am 
Heyo, the contents of my lifts aren't actually shared. I built one on the ground-floor, and one one the second floor (so 1 floor higher), exactly on the same locations. When I load in resources in the top floor lift, they're not shared to the one below it. How come?