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@Armchair Civilian - The mod does not include any way to get a large quantity of fish, you'd have to install a fishing mod to gain access to a renewable supply.
@G0UD13 - All foods are craftable and many of the recipes within make use of the spices (which you can also cultivate). You can also sell them at a lucrative mark up in areas which they are difficult to acquire.
One question - is there a way to farm fishies included with the mod, or do we have to buy them (or is Crows world conflicting lol)
Anyways, I fully support any additions or changes you make to my mod, thank you!
I can also link your version on my mod's page if you like.
I reset the water to its original price.
It caused a 'lot' of stuff to have the price drop.
Some food items like bread (including foods from other mods), stuff like grog (and drinks added by mods), cotton and fabric, (which also lowered cost of stuff like bandages).
So that one little change made by the original mod, of tripling the base value of water, made a 'lot' of stuff more expensive.
Food.
The three that do not have Water listed, are ingredients for food items.
Where the ones that have Water listed, are not ingredients for food items.This technically includes Wheatstraw, since Strawflour is itself not a food item, but an ingredient for food items.
(re-post, darn lack of edit function)