ICBM: Escalation

ICBM: Escalation

46 ratings
THE 4 HORSEMEN (GROUND DIVERSITY & REWORK) T4H V2.0
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File Size
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182.174 MB
24 Jan @ 8:26pm
1 Mar @ 7:20am
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THE 4 HORSEMEN (GROUND DIVERSITY & REWORK) T4H V2.0

Description
V2.0 is finally here.

Plan to release a second quick update for unit model accuracy and any balancing issues seen earlier on.

Changes

- No faction specific (Replaced with game progression models)
- Compatibility: Now T4H is good to go for all other mods such as GDP ++
- Menu sounds removed and kept as original (combat sounds for ground units did receive new sounds)
- Music has been removed and remastered in separate mod
- Infantry is now "mechanized infantry division" with IFVs being new.
- Armored kept the base game tank models
- Artillery received new models
- Kept security checkpoint along with military outpost.

Lots more minor updates and tweaks.

Want to give a major shout out to Combat as he took it upon himself to condense the mod down to a reasonable file amount and rework the mod to better operate with all others. Because of Combat, the mod is straight forward.

Huge thanks to UncleChronic as always for getting me into modding from the beginning. The unsung hero.

And of course dounttron and Ufnv for the constant help along thew way! You guys rock.
56 Comments
badtatts  [author] 5 Jul @ 6:28am 
Yeah I think it’s time to go in for a pretty massive update
cyphermasq 3 Jul @ 12:37pm 
Yeah this mod would be perfect if it didn't feel like it hampered the AI terribly.

Also Artillery doesn't seem to do much damage. -- Maybe that is intentional...... Just figured I'd check.
CptVodka 20 Jun @ 5:41pm 
What the two prior commenters said. In addition, the tanks doesn't seem to understand plans. I create a plan and tell to to just attack whatever they see.. They won't move.
>Insert Name Here< 16 May @ 9:50am 
I can second that Das MeeM
Das MeeM 11 May @ 1:43am 
The AI doesn't seem to understand it needs to use the Mech infantry to capture a city
badtatts  [author] 4 May @ 7:32am 
New AOI mod with this one intergraded and updated about to be released today or tomorrow.
Combat Eng'r 2 May @ 1:17pm 
factions Specific models.
Combat Eng'r 2 May @ 1:16pm 
I had a issue with losing the ability to take over towns, I believe it was a conflict between Chronicles two mods Forgotten Tech and one other one... I forget the name.. not sure how to resolve it
RoRa26 1 May @ 1:02pm 
when will it be released the new update @badtatts ?
badtatts  [author] 4 Apr @ 8:39am 
Also been holding off on the update for this month as it’s been integrated with a bigger AOI mod that is to be released soon. Also trying to configure a night mode map currently