Sid Meier's Civilization V

Sid Meier's Civilization V

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+More Faith Buildings+
   
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212.875 KB
26 Jan @ 9:33am
25 Jun @ 4:46pm
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+More Faith Buildings+

In 2 collections by Gaia
Terrain and Resource Mods
15 items
Core Mods
16 items
Description
Adds 10 additional Faith Buildings. Works as a Standalone!
Compatible with Aquatic and Avian Resources, plus Resource Compendium.
This mod adds depth to Civilization V by introducing unique Faith Buildings for each base-game Religion. Each building offers distinct bonuses and yields, reflecting the cultural and spiritual essence of its Religion. This Feature is an integral part of Core Mod.
Daoguan (Taoism)
Bonus: +10% Great People generation. +1 Happiness, +2 Science, +2 Faith.
Dar-e Mehr (Zoroastrianism)
Bonus: +30% Range of Land and Sea Trade Routes. +1 Happiness, +2 Culture, +2 Faith.
Orthodox Church (Eastern Orthodoxy)
Bonus: +25% faster border growth. +1 Happiness, +1 Culture, +2 Faith, +1 Production.
Gurdwara (Sikhism)
Bonus: +2 Faith and Science per Religion in city. +1 Happiness, +1 Culture, +1 Faith, +2 Food.
Jinja (Shinto)
Bonus: +1 Faith from Sea Resources. +1 Happiness, +1 Culture, +2 Faith, +1 Science.
Mandir (Hinduism)
Bonus: +1 Production from Luxury Resources. +1 Happiness, +2 Faith, +2 Food.
Protestant Church (Protestantism)
Bonus: +15% Gold in the City. +1 Happiness, +1 Production, +2 Faith.
Munmyo (Confucianism)
Bonus: +10% of Food carried over after growth. +1 Happiness, +2 Gold, +1 Faith, +1 Culture.
Oboo (Tengriism)
Bonus: +15XP to all Military Units. +1 Happiness, +2 Faith, +1 Gold.
Synagogue (Judaism)
Bonus: +10% Production for Buildings. +1 Happiness, +1 Culture, +2 Faith, +1 Production.
Cathedrals* (Catholicism)
Bonus: +1 Happiness, +2 Culture, +1 Faith, +1 Gold. Grants 1 Great Work of Music slot.
Mosques* (Islam)
Bonus: +1 Happiness, +2 Faith, +1 Culture, +1 Science. Grants 1 Great Work of Writing slot.
Pagodas* (Buddhism)
Bonus: +1 Happiness, +2 Faith, +2 Culture. Grants 1 Great Work of Art slot.
Monasteries* (Generic)
Bonus: +1 Happiness, +1 Faith, +1 Culture, +1 Science, +1 Food. +1 Faith for each worked Luxury.

*Changes to existing Faith Buildings can be disabled by deleting the FaithBldgs_Update.sql file.
LANGUAGE SUPPORT
Fully localized in: English, French, German, Spanish, Korean, and Russian.


CREDITS AND THANKS
Concept, coding, research, and overall design by Gaia. Artwork by Manitorio.
A huge thank you to everyone who contributed--through translations, feedback, suggestions, or bug reports--your support has been invaluable!

DISCLAIMER
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
6 Comments
Gaia  [author] 1 Apr @ 9:34am 
@tmxk2012917: The issue has been fixed... thanks for pointing it out!
tmxk2012917 30 Mar @ 12:42pm 
Culture Overview panel cannot be opened when this mod is enabled. I find some errors in lua:

+More Faith Buildings+ (v 543)\FaithBuildings\CoreUI\PATCHES\InGame\Popups\CultureOverview.lua:521: attempt to index upvalue 'GameInfo' (a nil value)

+More Faith Buildings+ (v 543)\FaithBuildings\CoreUI\PATCHES\InGame\Popups\CultureOverview.lua:466: attempt to call field 'RefreshContent' (a nil value)
Gaia  [author] 24 Mar @ 1:00am 
@Rororon: the issue has been fixed. You should be able to move the work now from the Pagoda. Let me know if it's still not showing up for you after updating!
Graybaby 23 Mar @ 9:07am 
Bump Noah's comment, seems to not allow that.
Noah 9 Mar @ 7:17pm 
This mod says it works with resource compendium for gaia core mod but when trying to use gaias core mod it is blocked
Rororon[kor] 8 Mar @ 12:28am 
When selecting Pagodas, there is an issue.
If an artist places a masterpiece in a Pagoda, it cannot be moved elsewhere.
To move it, the Great Work slot screen must be used, but it does not appear.