RimWorld

RimWorld

168 ratings
Clean Categories: Spots
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
567.896 KB
28 Jan @ 3:39am
11 Jun @ 5:15pm
8 Change Notes ( view )

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Clean Categories: Spots

In 2 collections by ferny
The Progression Modpack | Ferny (1.5)
914 items
The Progression Modpack | Ferny (1.6)
408 items
Description


What does this do?
This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend you use this mod alongside my other category/progression mods for the full effect.

Changelist
Core
  • All spots now at top.
Royalty
  • Moved Meditation Spot to Zone
  • All spots now at top.
Ideology
  • All spots now at top.
Biotech
  • All spots now at top.
Anomaly
  • All spots now at top.
Alpha Prefabs
  • Moved Prefab Delivery Spot to Zone
  • All spots now at top.
Enter Here
  • Renamed "Enter here" to "Entrance Spot"
  • Moved Entrance Spot to Zone
  • All spots now at top.
Guarding Pawns
  • All spots now at top.
Ice Blocks
  • All spots now at top.
Medieval Overhaul
  • All spots now at top.
Museums
  • All spots now at top.
Prisoner Arena
(patch currently disabled, seems broken)
  • Renamed "Arena Spot" to "Prison Arena Spot"
  • Moved Prison Arena Spot to Zone
  • All spots now at top.
Regrowth Core
  • Added Bathing Zone to Recreation category
Run and Hide
  • Moved Bunker Spot to Security/Combat
  • All spots now at top.
Smarter Visitors
  • Moved Visiting Spot to Zone
  • All spots now at top.
Trade Ships Drop Spot
  • Moved Drop Spot to Zone
  • All spots now at top.
[GMT] Trading Spot
  • Moved Trading Spot to Zone
  • Made Trading Spot place down instantly
  • All spots now at top.
Vanilla Expanded Framework
  • Moved Outpost Delivery Spot to Zone
  • All spots now at top.
Vanilla Factions Expanded - Tribals
  • Moved Research Spot to Production
  • All spots now at top.
Vanilla Races Expanded - Android
  • All spots now at top.
Vanilla Storytellers Expanded - Winston Waves
  • Renamed Reward Drop Spot to Storyteller Reward Drop Spot
  • Moved Storyteller Reward Drop Spot to Zone
  • All spots now at top.
Roo's Minotaur Xenotype
  • All spots now at top.
Progression: Agriculture
  • All spots now at top.
AnimalHarvestingSpot
  • All spots now at top.
  • Retexture: (By Gerrymon!)


Compatibility and Cohesion
- All of Vanilla Expanded
- Anything in my modpack
- Should work well with most other stuff too

FAQ
- Some stuff isn't organized properly! | Use Drag-Sorting to move anything I didn't include.

Credits
- Gerrymon for the retexture, thanks man!



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15 Comments
Lama man 13 Jun @ 12:27pm 
man Ferny already on the 1.6 Grind
ferny  [author] 11 Jun @ 5:15pm 
v8 - updated to 1.6
ferny  [author] 8 Apr @ 12:50pm 
v7 - fixed error
ferny  [author] 8 Apr @ 12:50pm 
@事不过三兄ToumanRin Whoops, thanks
事不过三兄ToumanRin 7 Apr @ 11:37pm 
XML error: <Flammability>0.0</Flammability> doesn't correspond to any field in type ThingDef.
XML error: <WorkToBuild>0</WorkToBuild> doesn't correspond to any field in type ThingDef.
XML error: <Beauty>0</Beauty> doesn't correspond to any field in type ThingDef.

In ./Mods and Shit/trading spot patch.xml, line 11

You forgot the `<statBases>...</statBases>`
better write
<Operation Class="PatchOperationReplace">
<success>Always</success>
<xpath>Defs/ThingDef[defName="TradingSpot"]/statBases/WorkToBuild</xpath>
<value>
<WorkToBuild>0</WorkToBuild>
</value>
</Operation>
ferny  [author] 5 Mar @ 1:11am 
v6 - added Gerrymon's retexture of animalharvestingspot
ferny  [author] 4 Mar @ 3:20pm 
v5 - added patch for Progression Agriculture
ferny  [author] 4 Mar @ 2:26pm 
v4 - added support for AnimalHarvestingSpot
ferny  [author] 12 Feb @ 5:40am 
v3 - added support for MO's water gathering spot
Valdrax 4 Feb @ 1:57pm 
Revia HAR & Revia Xenotype sacrifice spots?