Left 4 Dead 2

Left 4 Dead 2

329 ratings
No-Collide Commons on Blunt Melee script
   
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Game Content: Scripts
Weapons: Melee
File Size
Posted
2.284 KB
29 Jan @ 12:04am
1 Change Note ( view )

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No-Collide Commons on Blunt Melee script

Description
Very simple script to make blunt melees more favorable by disabling common infected collision after dying from blunt melees. (Also applies to sharp melees, so if you have ACT_SLASH Fix you can gain the benefits of both dying animations and no-collide commons.)
Nobody seems to want to nerf sharp melees by adding back the slash animations for them, anyway. (ACT_SLASH Fix)
20 Comments
SHiFT_DeL3TE 8 Jul @ 5:32pm 
Could you make a mod that makes survivors that are being pulled by a smoker, lose all collision to other infected?
Shadowysn  [author] 23 Apr @ 7:44am 
@Fred
only host needs to install the script, it affects all commons
Fred 23 Apr @ 6:35am 
does this affect others who join your server? do they need the mod as well or can join regardless?
cheesburg 14 Mar @ 8:59pm 
my name is david thumbnail
Pwnage Peanut 22 Feb @ 1:29pm 
Blunt af
I STAPLE TAPEWORMS ON MY 18 Feb @ 9:58am 
can you make it where blunt melees can break the smoker tounge
SharkyMcSnarkface 9 Feb @ 11:53pm 
can't believe it took this long for a mod like this to be made
Zainnhy 8 Feb @ 9:08pm 
@Shadowysn
Oh I didn't know that.
Shadowysn  [author] 8 Feb @ 5:12am 
@Zainnhy
More specifically it was an unintended error since game launch where the death animations for sharp melees never played, instantly ragdolling and removing the common's collision. But it's been so long that people consider it a feature now.
Zainnhy 4 Feb @ 9:04pm 
@ink
Basically blunt melees have an issue where if you "kill" a common infected they will maintain some collision until their death animation ends.

Sharp melees don't have this as they apply "shred" if i recall.