Left 4 Dead 2

Left 4 Dead 2

No-Collide Commons on Blunt Melee script
20 Comments
SHiFT_DeL3TE 8 Jul @ 5:32pm 
Could you make a mod that makes survivors that are being pulled by a smoker, lose all collision to other infected?
Shadowysn  [author] 23 Apr @ 7:44am 
@Fred
only host needs to install the script, it affects all commons
Fred 23 Apr @ 6:35am 
does this affect others who join your server? do they need the mod as well or can join regardless?
cheesburg 14 Mar @ 8:59pm 
my name is david thumbnail
Pwnage Peanut 22 Feb @ 1:29pm 
Blunt af
I STAPLE TAPEWORMS ON MY 18 Feb @ 9:58am 
can you make it where blunt melees can break the smoker tounge
SharkyMcSnarkface 9 Feb @ 11:53pm 
can't believe it took this long for a mod like this to be made
Zainnhy 8 Feb @ 9:08pm 
@Shadowysn
Oh I didn't know that.
Shadowysn  [author] 8 Feb @ 5:12am 
@Zainnhy
More specifically it was an unintended error since game launch where the death animations for sharp melees never played, instantly ragdolling and removing the common's collision. But it's been so long that people consider it a feature now.
Zainnhy 4 Feb @ 9:04pm 
@ink
Basically blunt melees have an issue where if you "kill" a common infected they will maintain some collision until their death animation ends.

Sharp melees don't have this as they apply "shred" if i recall.
ink 2 Feb @ 1:04am 
I'm confused on what this mod does
fn ciroツ 1 Feb @ 8:58pm 
OMG
André7 1 Feb @ 4:09pm 
t
MisterMayoNL 1 Feb @ 10:18am 
Another great addition as always Shadowysn
Pluvillion 31 Jan @ 6:42am 
cc's with terrible horde spam won't be so annoying anymore
Flashyface 29 Jan @ 8:21pm 
get this man a tls
R󠀡F 29 Jan @ 5:11am 
Now we just need "force_dir" fix so we can have flying ragdolls with the dying anim.
Legoshi's Lover 29 Jan @ 4:03am 
Fuck yeah, adding back the collisions to the sharp melees made it shit to use, so this is pretty good to make the blunt melees as useful, even if they can't cut Smoker tongues.
Cuba 29 Jan @ 12:22am 
fuck my ACT_SLASH freak life
youjin 29 Jan @ 12:14am 
W