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only host needs to install the script, it affects all commons
Oh I didn't know that.
More specifically it was an unintended error since game launch where the death animations for sharp melees never played, instantly ragdolling and removing the common's collision. But it's been so long that people consider it a feature now.
Basically blunt melees have an issue where if you "kill" a common infected they will maintain some collision until their death animation ends.
Sharp melees don't have this as they apply "shred" if i recall.