Timberborn

Timberborn

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Beaver's Ascent (Increase Height limit) [U6 + U7 Feb25 ✅]
   
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30 Jan @ 11:02am
25 Feb @ 2:35pm
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Beaver's Ascent (Increase Height limit) [U6 + U7 Feb25 ✅]

Description
For U7 onwards, please use Map Resizer for better features. This mod is no longer updated.

v7.0.1: Fixed crashes caused by Feb 25 update.
v7.0.0: Compatible with U7. Note: Due to the map change in U7, you have to use the exact same height setting when creating a new map vs. when loading that save or else it would crash unlike in U6 where you can increase it at will. In the future I may store the height value somewhere in the save so you don't have to adjust the mod settings to match.

Push the height limits in Timberborn with "Beaver's Ascent." This mod allows you to build beyond the intended height, and introduces a free camera mode for those dizzying heights. Configure the height limit and camera settings in the options menu. Note that a game restart is required for height limit changes to take effect, but not for the free camera mode.

- Performance Impact: Increasing the height limit may affect game performance. The largest map size the original game developer supports is 256x256x32 (height), so keep your map around that volume.

- Game Stability: Be aware that using this mod can cause crashes, especially when loading saves created with the mod without it. Do not report any issues to the game developers if you're using this mod.

Map Creators: Ensure your users know they need this mod to play maps created with it. You need to tell them the height they need to set to a minimum matching your settings.

Users: This mod can be applied to any maps or saves you've already played with, not just with those created by this mod.

This map The Fifth Age is a demo map for this mod you can try out.

Mod source code (feel free to use it however you want): https://github.com/datvm/TimberbornMods
25 Comments
Luke ✞ Jesus Saves ✞  [author] 23 Jul @ 7:43pm 
This mod no longer works for U7 after an update. Please use the replacement mod instead.
Furstorm 23 Jul @ 2:51pm 
Well, the exception log anyway, Valve needs to up the character limit for comments to something like 10,000
Furstorm 23 Jul @ 2:49pm 
mod consistently crashes the game, here are the Exception and Player logs.
Exception:
v0.7.10.4-797c8f3-sw
IndexOutOfRangeException: Index was outside the bounds of the array.
Timberborn.MapIndexSystem.MapIndexService.Unpack3D[T] (Timberborn.MapIndexSystem.PackedList`1[T] packedList) (at <81f0d206eab8427e9c866a7d43e2eb1a>:0)
Timberborn.TerrainSystem.TerrainMap.Load () (at <b27ac84a45df4e6c9a8c021da08ffa45>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadSingletons_Patch2(Timberborn.SingletonSystem.SingletonLifecycleService)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadAll_Patch1(Timberborn.SingletonSystem.SingletonLifecycleService)
Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Start () (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Re-Bot 2 Jul @ 6:40pm 
huh, surprisingly this mod worked fine when i used it to fiddle in the map maker a little bit. but yeah thanks for the heads up on the more up to date build limit change option :steamthumbsup:.
Luke ✞ Jesus Saves ✞  [author] 2 Jul @ 4:20pm 
This mod broke a while ago by a game update already, please use Map Resizer (linked above). With the new mod, as long as you do not resize Terrain Height (23), you don't need the mod after that (i.e. only to build stuff higher but not more Dirt). If you change it, you will need the mod on while playing.
Re-Bot 2 Jul @ 2:51pm 
If I were to create a map in the editor that goes up to the normal games default height limit (using this mod to get past the weird limitation of 16 max height on terrain drawing) would the map still need this mod to load? Or would it be fine as it doesn't actually leave the bounds of vanilla map scales?
Luke ✞ Jesus Saves ✞  [author] 13 May @ 12:00pm 
V----V 13 May @ 11:45am 
Hey, Luke. I understand the mod is no longer updated, however I will be using it until it keeps working because it has the feature that frees the camera for a further away zoom, the mod freecam brakes my installation so I can't use it.

I have a request, could you isolate the option to free the cam for zoom in its own mod.
Luke ✞ Jesus Saves ✞  [author] 25 Apr @ 11:44pm 
For U7 onwards, please use Map Resizer for better features. This mod is no longer updated.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3470646045
MrYanYe 7 Apr @ 9:03pm 
I understand, thanks for the update.