RimWorld

RimWorld

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Autocannon Fragmentation
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
749.048 KB
31 Jan @ 2:00pm
6 Jul @ 1:15pm
4 Change Notes ( view )

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Autocannon Fragmentation

Description
Adds a high-explosive fragmentation round for most autocannon calibers. Best used with vehicle/turret mods.

any bugs or balancing issues, post a comment
14 Comments
grimsurgent  [author] 24 Feb @ 12:19pm 
@Rémm Yuss this only adds a new HE round that fragments to certain calibers, it doesn't change any other round
Rémm Yuss 23 Feb @ 5:39pm 
would this work only for HE/APHE rounds?

or is it work for all ammunition type just different amount of shrapnels?
grimsurgent  [author] 18 Feb @ 8:11pm 
@Vkn164 not using any vfx mods to my knowledge, maybe it just looks like that cuz i had to compress the gifs heavily
Vkn164 18 Feb @ 6:53pm 
What mod do you use for the explosion/fragment vfx in the gifs?
I just blew up my entire GDP for a single raid and wounded several of my own pawns in a single burst of Goalkeeper CIWS. Worth it.
matriarch16_ceris 1 Feb @ 10:01pm 
@grimsurgent cool, thanks
grimsurgent  [author] 1 Feb @ 9:59pm 
@matriarch16_ceris it should now work with generic ammo
matriarch16_ceris 1 Feb @ 9:55pm 
If generic ammo is already patched, please inform me ~
grimsurgent  [author] 1 Feb @ 8:24pm 
@Thetaprime mortars and grenades already have fragmentation?
Thetaprime 1 Feb @ 5:58pm 
Any way to add this to mortars and grenades?