Crusader Kings III

Crusader Kings III

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Japanese Weapons (for Shogunate)
   
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File Size
Posted
14.992 MB
3 Feb @ 9:38pm
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Japanese Weapons (for Shogunate)

Description
Description
A simple mod that replace icons and 3D models of some vanilla weapons with japanese weapons, it is designed to be a submod for Shogunate.

- replace spear with Yari
- replace dagger with Tantō
- replace hammer with Kanabō
- replace greatsword with Ōdachi (requires New Weapon: Greatsword)

Load Order
- Shogunate or [BETA] Shogunate
- New Weapon: Greatsword (if used)
- Japanese Weapons (for Shogunate)

Credits
3D models: Wallenstain and iceboxX708 from sketchfab.

Please DO NOT use any of the art assets of this mod in other place, unless you got my explicit permission.
12 Comments
MangoCobra 19 Apr @ 7:16am 
I will!
Zwei833 the Buggy Modder  [author] 19 Apr @ 5:06am 
You can use art assets in this mod if you want, but please credits Wallenstain, iceboxX708 and me.
MangoCobra 19 Apr @ 4:41am 
Thank you for permission. May I have your permisison to use the art assets (as you mention in the last line) or should I just make a patch instead (I'm unsure how I'd do it, though.)
Zwei833 the Buggy Modder  [author] 19 Apr @ 4:35am 
@MangoCobra
I'm not going to make it compatible with Elder Kings as I don't have that mod myself, you can of course make a compatible patch by yourself.
MangoCobra 19 Apr @ 12:37am 
Or, may I attempt to?
MangoCobra 19 Apr @ 12:37am 
Can you make this work for Elder Kings please?
Spaceracer 8 Feb @ 10:55am 
Tetsubo spotted
Silent Heaven 7 Feb @ 10:36pm 
Will you add models for muskets?
Zwei833 the Buggy Modder  [author] 6 Feb @ 2:42am 
@GoldenBuffs88
No, I would not. Weapon graphic variant is triggered by unit_gfx (unit model graphic type). In Oriental Empires mod, japanese culture does not have an independent unit_gfx. That's why I can not make the mod compatible with Oriental Empires.
GoldenBuffs88 5 Feb @ 3:59pm 
Looks great! Would you consider making a version for Oriental Empires?