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Floor Removal and Field Digging
   
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Gameplay: QoL
File Size
Posted
Updated
451.238 KB
6 Feb @ 5:32am
28 Apr @ 9:04am
19 Change Notes ( view )

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Floor Removal and Field Digging

Description
Latest updates v.0.5.0
.
Field Digging
The discharge logic has been changed to allow control of the discharge rate and discharge lineup through the config.
The following is a description of the internal process.
  • When digging a field, num is obtained and the tier of the ejected item is determined according to num (1:SSR,2:SR,3:R,4:material,5:stone.6:soil)
  • You can adjust the emission rate by replacing the “value” of “Value_T@_Border” in each of the config
    Tier cannot be reversed due to the lottery logic. The range that can be adjusted is fixed.
    *The range of borders for each Tier
    T1[0-100] T2[100-1000] T3[1000-10000] T4[10000-100000] T5[100000-1000000]


  • The emission lineup can be edited by editing the “value” string in “LIST_@@_GATYA”.
    *Control can be done by adding or reducing elements.
    The lineup that can be added is determined by each tier and cannot be increased independently.
    The number of elements that can be added is limited to 20.
    Each string must be separated by a comma. Including extra spaces may not be recognized.
  • Strings that can be used in each list.
    SSR Statue of God [STATUE], Medal [MEDAL].
    SR map [TREASUREMAP], old ticket [TICKET], exotic gold coin [RARECOIN].
    R Scratches [SCRATCH], Platina [PLATINA], Exotic Silver/Copper Coins [COIN], Casino Coins [CASINO_C], Gold Bar [GOLD].
    Material ORE,SEED,NEEDLE,SKIN,VINE,BRANCH,FRAGMENT,BONE,SCRAP,WOOD,JUNK
    JUNK PAPER,GRAVE,CAN,BOTTLE,WOOD,RUBBER,SCRAP,GARBAGE

    The JUNK list is used only when called for in the Material list.
    The number of materials produced was reviewed in accordance with the above. (To enable targeted discharge (so-called “pickup”))
    It should be less full of junk than in the previous version. Or rather, it can be deleted.

General
. Abolish function 02_01_a
*It was complicated.

*Important: For those who used MOD VanillaTweaks*
Releasing this as a new mod due to confusing content
↓If you have the old mod VanillaTweaks, please remove it before adding it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3412887808

Config Description
Func_01_00_a
To get various items when digging in the field. (Default: true)
(*Omit*)Func_01_00_b
When you dig a field when function 01_00_a is true, you get nothing. (Default: false)
Func_01_01
So that when you dig up a floor from which chunks can be extracted, it is replaced by a floor of dirt. If function 01_00_a is false, the field is also replaced. Default: true
Func_02_00
Water beds on the map can be scooped up with empty potion bottles. Sewage or salt water can be obtained. Default: true
Func_02_01
After scooping with an empty potion bottle, hold down the left shift key to replace the water bed as well as the thirst pot Default: true
(omit) Function 02_01_a
.
Reverse key decision for function 02_01 Default: false
.

Source
↓Github
https://github.com/sig649/s649_FloorRemoval

Support
[Discord Elona server] DM to sig649@sigblue6658 or here
1 Comments
sig649  [author] 24 Feb @ 11:50am 
*Notice* Changed title from “s649 Floor Removal” to “Floor Removal and Field Digging” (currently only on STEAM page)