Project Zomboid

Project Zomboid

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HGO Expansion (B42)
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HGO Expansion (B42)

Description
📖 Brand New Wiki: https://www.thehighguysofficial.co.uk/hgo-expansion-wiki-b42



The High Guys Official Expansion Pack is a lore-friendly, semi-realistic mod for Project Zomboid that adds a fully developed cannabis system along with other immersive features. Focused on flexibility and compatibility, it's built to fit naturally into your survival experience.

(Multiplayer is assumed compatible, though bugs may occur.)

🌿 Includes custom weed strains, growing, drying, grinding, smoking, cooking, and more
💡 Built to be immersive, modular, and compatible with other mods
🧪 Realistic effects, multi-step processing, and unique gameplay features

👉 Join our Discord[discord.gg] for updates, support, and community feedback.


🧩 Compatibility

These mods are supported or partially integrated:

Tobacco+ Hotkey

True Smoking

🔄 JiggasGreenFireB42 (Outdated Compatibility)

🔄 Reefer Madness (Outdated Compatibility)

🔄 Hemp & Tobacco (Outdated Compatibility)

Let us know if your mod is compatible and we’ll add it here.


📌Common info

🔧 – Sandbox options are available to adjust loot spawns, For a more custom experience.

🌾 – Harvesting will result in Flower (wet), This can be dried the same way as clothing for now.

🧪 – Almost every item in this modpack can be created in a recipe, we are working to add more to this.

🔥 – Cannabis must be ground up before cooking in order to decarb.

📢 – Early dev updates and news available in the Discord!


🌐 Translations

🇧🇷 Brazilian Portuguese by SIMBAproduz




📜 Permissions

No repacks, reuploads, or edits without explicit permission. Proper credit must be given in both file and mod listing.

🧾 Item Tags[pastebin.com]
🚐 Vehicle ID: VanDispensary
🆔 Workshop ID: 3424309174
🧬 Mod ID: HGOEXP (Module: HGO)

[ko-fi.com]
Popular Discussions View All (3)
16
17 Mar @ 7:36am
[BUG & ERROR REPORTS]
HGO | <color=#7bfc03>ᴰᶻʸᴿ
2
1
31 Mar @ 12:53pm
PT-BR Translation for HGO Expansion Mod
SIMBAproduz
2
31 Mar @ 6:08am
[SUGGESTIONS]
HGO | <color=#7bfc03>ᴰᶻʸᴿ
128 Comments
K R A C K E N  [author] 2 Aug @ 4:07am 
Mortar and pestle will work if you can get a hold of those!
K R A C K E N  [author] 2 Aug @ 4:07am 
Sorry to say grinders are currently required! Craftable grinders and hand grinding is coming soon with the smoking patch :)
Jarlent 1 Aug @ 11:45pm 
So am I missing something or do I have to have a grinder? which I don't have a recipe for

I'm doing a lost in the woods playthrough and my guy has like a quarter pound of dank he can't figure out how to breakup by hand apparently lol
K R A C K E N  [author] 1 Aug @ 1:57pm 
I have been quiet, but behind the scenes we are working on an update. May not be anything major just yet, but we are hoping to release our re-written smoking. This will allow sandbox options for adjusting the effects of each smoke item for a more personal and custom experience! We are now also taking some time to learn world and map tiling for future content.
K R A C K E N  [author] 16 Jul @ 2:06pm 
Hmm sounds like something in the game somewhere has gone wrong, maybe a fresh install and one mod at a time too find the issue.
AdryPK 16 Jul @ 2:00pm 
Yes, I have turned it up to the maximum but nothing works, I also tried deactivating the other mods and now I don't know what problem I must have that no objects are spawning, it worked before so I don't understand why it's not working again... I have to move and I have a lot of mess at home so I won't be able to keep trying for a few weeks but I'll be back soon.
K R A C K E N  [author] 14 Jul @ 5:18am 
Have you tried increasing our sandbox options for loot? Increase the number significantly and see if anything shows?
AdryPK 13 Jul @ 8:12am 
The mod that I use for the loot is ZombieLootDrop; I don't think that was the problem. Rather, it must be because Just Drugs has about 40 different drugs, which likely reduces the chances of anything appearing. But that is with zombies; in the houses, I should be finding bongs or things like that, and I haven't seen a damn thing. It really frustrates me because I've been adding a lot of mods little by little, and I'm barely able to make any of them compatible with the most basic ones for me, like the car mods or this drug one. I wish the modders were more united and helped each other out more.
K R A C K E N  [author] 12 Jul @ 5:24am 
Maybe it's an issue with the mod you use to specify loot? We haven't done a huge amount of work on compatibility yet but I could maybe see if there's a fix too be made there?
AdryPK 11 Jul @ 10:08pm 
If bro, that's it, I've been trying it and when I deactivate Just Drugs and start a new game, the items spawn normally. What I don't understand is why they don't spawn together with the other mod if I have another mod to specify the loot from zombies and I've raised the appearance of medicine and drugs in them quite a bit... I don't know what's happening, but you have no idea how frustrating it is to have fentanyl, crack, LSD, and a thousand drugs but not have my joints, hahahaha.