Arma 3
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AC-119 Stinger time
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Cam Lao Nam
Meta: Dependency
File Size
Posted
Updated
365.532 MB
11 Feb @ 4:08pm
28 Feb @ 1:45pm
11 Change Notes ( view )
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AC-119 Stinger time

In 1 collection by Wolfowitz
Wolfowitz Immersive Vietnam
17 items
Description
Gameplay:
  • Fly the AC-119 and bring hell on enemy ground vehicles and sea vessels. (Requires the free mod "S.O.G Nickel Steel")

Features
  • A chain of four random target locations on every mission start
  • Random time of day and weather on every mission start
  • Random enemy type convoys on every mission start (boats, cars, apcs or trucks)
  • Set overcast, rain, fog, time of day or massive lightning episodes at any time
  • Random radio chatter
  • Random nonsense chatter from ground troops at the air base
  • Ambient air and ground action around you

Recommended mods
Besides required mods, do yourself a favour and play this with:

Lossless Scaling:
https://steamhost.cn/app/993090/Lossless_Scaling/
Enable LSFG x2 (Scaling Type: Off) and then experience Arma 3 + S.O.G Prairie Fire with double average FPS.

Project SFX: Remastered
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2129532219

Project Injury Reaction Ragdoll Physics Only
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2774823015

VileHUD
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1538673636

Enhanced Movement
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=333310405

Blastcore Murr Edited
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2904288133

Enhanced Soundscape
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=825179978

S.O.G Prairie Fire – NextGen Vietnam
https://www.nexusmods.com/arma3/mods/46
(I made a reshade preset for more immersion, includes cinematic DOF, color correction and tint)

Credits
Engima - for Engima Ambient Civilians (any side) & Engima Ambient Traffic https://github.com/aussie-battler/Engima-Civilians-Traffic-Zombies

Connor - for https://github.com/ConnorAU/A3UserInputMenus

The team behind Unsung & Unsung Redux https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2554978758

Thanks to others in the community providing helpful development tips, examples and ideas.

Author’s notes
I’m interested in playthrough comments. If you enjoyed playing or think it sucks, please leave a comment!
10 Comments
Wolfowitz  [author] 2 Jun @ 6:56am 
@maebiel2072
What is "editor mode"? Do you mean change model, skin and armament etc?
If so, sorry no.
maebiel2072 31 May @ 1:32pm 
Question: Does the plane also have editor mode?:steamthumbsup:
Wolfowitz  [author] 14 Mar @ 7:11am 
Sure, but I have no expertise in creating MP missions though, so I cannot do it. I only do SP missions. But If anyone wants to use my missions and unpbo them and convert them to COOP/MP, thats ok with me.
Dr.Booper 13 Mar @ 5:07pm 
Can this be MP or no???
Luigisiv 23 Feb @ 6:53am 
I'm loving this! Especially using the other plane for huge bomb runs!
Komodo 15 Feb @ 2:54pm 
ty wolf, appreciate it
Wolfowitz  [author] 15 Feb @ 8:46am 
@Komodo
Thanks, and thanks for the input. I have added an action (mousewheel) to set a custom loiter distance. Hope that helps!
Here is the code for the loiter, very simple, with two actions. I simplified it, and added a few comments for readability:
https://pastebin.com/9tceqVuB
Komodo 15 Feb @ 5:31am 
epic mission wolf, loved the ability to loiter and strafe
if you may can u share the gunship script and how to use, i'll give u credit

also if u can adjust the height and distance of loiter, i feel like 500m is a bit close and can benefit from 800-1000m for strafing

ty, 10/10
Wolfowitz  [author] 12 Feb @ 2:35am 
@Mark
Sorry, I forgot to add "Unsung Redux Stable" to the list of required mods/items.
Add that mod, and you're good to go.
Mark 12 Feb @ 1:50am 
cant start it in the scenario list