Arma 3
AC-119 Stinger time
Showing 1-10 of 11 entries
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Update: 28 Feb @ 1:45pm

- Fixed an issue where using custom actions made flaps go down, the fix makes the flaps go up on action use

Update: 24 Feb @ 10:41am

- Fixed som that loiter WP snaps to ground, for better AI orbit

Update: 19 Feb @ 2:03pm

- Fixed a progress bug
- Targets spawn on more different locations
- Boat targets spawn more often on rivers and canals
- Added ambient ground lights around houses

Update: 15 Feb @ 5:24pm

- Extended the mission to include a chain of 4 targets

Update: 15 Feb @ 2:51pm

- Removed interfering leftover triggers

Update: 15 Feb @ 2:04pm

- Removed custom lowered viewdistance in gunner mode

Update: 15 Feb @ 1:38pm

- Put mission relevant actions higher in the action priority order

Update: 15 Feb @ 8:33am

- Added option to set a custom loiter distance for the orbit

Update: 12 Feb @ 4:00pm

- Fixed a few gameplay flaws

Update: 11 Feb @ 5:50pm

- Fixed some noob mistakes