Kenshi
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Heightmap Fix (RE_Kenshi)
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File Size
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537.287 MB
12 Feb @ 1:24pm
5 Mar @ 11:34am
2 Change Notes ( view )

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Heightmap Fix (RE_Kenshi)

In 2 collections by crunk aint dead
Vanilla Remastered (for my WIFE)
218 items
Crunk's Best Mods Hub
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Description
⚠️Please read installation instructions!⚠️

Uses RE_Kenshi's ability to overwrite hard coded files paths to fix bugs and mistakes in Kenshi's heightmap.

Following the correct installation process is very important for this mod, otherwise it will do nothing and waste space on your computer.

-----Installation-----
1. Install RE_Kenshi[www.nexusmods.com], this is required to allow Steam Workshop mods to overwrite hard coded file paths such as the heightmap.

2. Subscribe to Heightmap Fix and make sure it is enabled in your launcher, same as any other Workshop mod.

3. From Kenshi's main menu, open Options > Mods > RE_Kenshi Settings > Performance > select "Use Vanilla Heightmap Implementation".

-----Changes-----
-Fixed large terrain spikes around The Crater

-Fixed terrain seams in Wend, Great Desert, and Spider Plains.

-Fixed hundreds of broken pixels in Cat-Lon's Exile.

-Fixed 2x2 hole near Gut.

-Fixed 2 1x1 holes in the northwest Arm of Okran.

-Fixed 1x1 hole on the border of the Hidden Forest and Northern Coast.

-Fixed large 40x40 hole in The Pits East, near the Dead Workshop, made it look like a quarry.

-Fixed massive square which sat under the water level in the north-western portion of the map.

-----To-Do List-----
There is apparently a hole in the map somewhere in the Cannibal Plains. Haven't found it myself.

-----Technical Info-----
For vanilla Kenshi users and RE_Kenshi users who use Compressed Heightmaps, you will need to manually install from the Nexus page[www.nexusmods.com]. This is recommended if you need additional performance from RE_Kenshi heightmap compression.

This mod has a large file size due to containing an uncompressed version of Kenshi's Heightmap (512 MB). Mod pack creators, please make sure to include the correct instructions for installation so your modpack doesn't have unnecessary file bloat.

According to Cattrina, this should be compatible with other mods which also modify RE_Kenshi.json. There are only a few mods which do this, but let me know if you find any incompatibilities.

-----Credits-----
This mod is an updated version of Simple Map Fixes[www.nexusmods.com]. Thanks to Undernier for allowing me to update this mod <3

Thanks to Neman for fixing a massive square which sat under the water level in the north-western portion of the map.
28 Comments
Jango 9 Jul @ 12:55pm 
Hey Crunk,
if you have RE_kenshi installed and you use the Re_kenshi height map fix on nexus this option in the performance section are correct:
[Reccomended] Use fast uncompressed height map?

Or must be only the vanilla?
meeple 4 Jul @ 12:11am 
@clayoverby96 its a in game setting. go to mods, select re-kenshi, then you can choose one of three hightmaps, use the one named "use vanilla implementation".
clayoverby96 14 Jun @ 8:41pm 
@crunk aint dead Hi! Slightly confused about which RE_Kenshi setting to use. Im using the nexus version, but here you mention switching to "use vanilla implementation." So is that setting also used for the nexus ver?
elkoso38 24 May @ 5:26pm 
@Crunk Aint Dead. Do you know why re-kenshi's author didn't update the mod on nexus ? It seems that these graphical issues are important.
Gena Cider 4 Apr @ 4:44pm 
i always thought that square hole in the ground was meant to be a quarry... it certainly is
Consho 2 Apr @ 5:11pm 
@crunk aint dead thank you :D
crunk aint dead  [author] 2 Apr @ 4:52pm 
@Consho the nexus version is the better version, this version is the more convenient version.
Consho 2 Apr @ 4:46pm 
sorry for being stupid, but which version of the mod should I use? This one from the workshop or the one from nexus mod? (I have RE_kenshi installed and in the installer I activated the Compress Heightmap option because I have an ssd)
Neman 4 Mar @ 9:30am 
@feflol Of course I have a Discord xD! I am present in the official + unofficial servers of the Kenshi Community, as well as on the servers of the global mods Odyssey and Second Life of Kenshi. I will assume that I have already seen you before in the first two, but I am not 100% sure that it was you)
Just for case - my nick in discrd is the same (like here)
crunk aint dead  [author] 4 Mar @ 8:53am 
@Neman awesome bro! I will message you when i am off work. Do you have discord?