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Thanks for the update, now the missions' challenge are worth to do.
More to come soon...
That’s something no mod has included yet. We've already got cutting saws and chainsaws for breaching — but this would be a unique addition.
Here’s a video link so you can see exactly what I mean
https://www.youtube.com/watch?v=o2U1FXaLwHk
More Soon™️
At first, I thought the FBI HRT mod would be more accurate in that regard, but this just shows how easily you can be mistaken.
Ltras must have somehow managed to define the grenade as a projectile, which is probably why it interacts with the environment that way.
Another use for the launcher in SWAT units is to shoot out lights with non-lethal projectiles, but I know that’s probably not possible in DK2. However, it might be interesting to give the CS launcher an additional non-lethal projectile type – similar to bean bags – that could be used to open barricaded windows from the outside. That way, troopers wouldn’t always have to stand right next to them and could instead clear a path from a safe distance. Of course, this should only work with the 6-shot launcher to keep it balanced.