STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Awakening of the Independencies 2.1.5
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Game Type: FOC
File Size
Posted
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734.815 MB
17 Feb @ 5:11pm
23 Mar @ 2:52pm
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Awakening of the Independencies 2.1.5

In 1 collection by NightShadowDark The Nomad
Reinforcements Mod Collection
5 items
Description
Due to upload issues Night had to upload a new file

Welcome to Awakening of the Independencies 2.1. Where you can play as Hapans, Zaarin, Hutts, CSA, and now Pirates.

STEAMMOD=3429564836 STEAMMOD=1397421866



All factions have heroes, new units, ships, mechanics, and more. Turning them into a major faction

if you wish to learn more about the mod or factions join my discord
https://discord.gg/PzDjXgWA

The server includes discussion posts, patch notes, ideas, and bug related concerns. So you can learn what 2.1 offers and overall the AOTRI Experience

I would like to give a special thanks to

AOTR Team
President
Bullet
Maxim
Polemarcho
Kubli
Secretary
Kukakraft
Grimely

Also thank you to EAWX and Remake Team for allowing me to use some of their models as well

Other modders who helped me with coding special thanks to them

GP
Night
Lord of Pain

Thank you everyone who is in my server for supporting the mod since its first release. Id like to thank testers for really help expand AOTRI and help fix bugs.
74 Comments
Zwamba 20 Jul @ 1:30pm 
How do you get this to work with reinforcements?
NightShadowDark The Nomad  [author] 14 Jul @ 8:13am 
In the current version they don’t go on the offensive initially, they act as normal Minor Factions
Dr. Quackers M.D. 12 Jul @ 9:05am 
will they act like AI player and be aggressive to instead of just stockpiling ships and credits?
NightShadowDark The Nomad  [author] 25 Jun @ 7:09pm 
Happy to hear! We got off to a rocky start at the dev change but things have really been getting back on track lately
Noble Winter 25 Jun @ 6:06pm 
Appreciate the response, just thought I'd let you know for whenever you get around to it. This submod is one of my favs especially for random starts.
NightShadowDark The Nomad  [author] 25 Jun @ 11:11am 
Look who is the mod author for Reinforcements @HighKnight ;3.

It doesn't work with most other submods no. But this mod does lightly enhance the Minors if you dont play as them yes. I have plans to enhance the main factions down the line
HighKnight 25 Jun @ 12:41am 
Wait, so does this enhance the Independent factions even if you don't play as them? have you tested this with other submods ike reinforcement?
NightShadowDark The Nomad  [author] 24 Jun @ 3:31am 
@Noble Winter I’ll look into fixing those sometime down the line, unfortunately random starts aren’t too big of a priority
Noble Winter 21 Jun @ 1:26pm 
Also after some testing, if the minor factions lose their unique buildings (CSA Droidworks) they will never build another one no matter how many planets they have and will spam their default units rather than build the added units.
Noble Winter 16 Jun @ 9:34pm 
Still having the same issue where Zaarin's empire will appear in random planet starts (Grand/Standard/Classic) only when playing as a minor faction. Doesn't show up when playing as Empire, Black Sun, Rebels.