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There are 4 underground layer files (with 4 variations each), roughly thematic to the planet they're in.
As well as 'underground detached' "biomes", if you could call them that. Places like slime caves, cell/flesh caves, mushroom caves, gnome village caves. Which spawn on top of said 4 layers randomly as directed by the terrestial.config file.
This mod adds these 2 "microdungeons" to all said underground-related files, with a custom "super rare" distribution parameter made by yours truly.
And no, they were not present in there previously, I believe, since at least beta, if were present at all. I had them all open in Notepad++ at one point and searched for "rocktunnel", "rockclimb", "terrainfeaturesrare", "rare" and got zero hits, so here you go.