Jagged Alliance 3

Jagged Alliance 3

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Mod Categories: Balancing & Difficulty
File Size
Posted
Updated
2.794 MB
22 Feb @ 9:36am
22 Jul @ 8:20pm
5 Change Notes ( view )

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DropLoot+

Description
🎯 FULLY CONFIGURABLE LOOT DROP MOD



🆕 LATEST UPDATE - 7/22/2025
Fixed 0% drop rate bug!

⚠️ IMPORTANT: If 0% drop rate is set, please make sure the "Guaranteed" Mod Option for that category is also turned off. The guaranteed mod setting will override the drop chance setting.


✅ Core Functionality

-Enemies will now drop all ammo, weapons and gear (Default setting)
-Condition still randomized with default values
-Ammo ranges are configurable - super soldiers drop more ammo than other units
-Default ammo multipliers preserved (Gunners drop more ammo, etc.)
-Valuables still randomized and not guaranteed drops (Configurable)
-Quest items drop normally
-Quest NPCs now fully affected by mod drop settings


⚠️ IMPORTANT INSTALLATION NOTES
🆕 New Game

-Works immediately with new games

💾 Existing Savegames

-Enemies already generated in the world will not drop all loot
-Future spawning enemies will start dropping all loot

⚙️ Settings Changes

-Changing settings mid-game is not recommended
-If you change settings, please restart your game instance


⚖️ GAME BALANCE NOTE

📊 This mod will slightly unbalance the game, especially on normal difficulty. You will be able to:

-Equip your mercs and militia much faster
-Sell more items from sector stash after battles

However, on increased difficulties, you should be able to enjoy the spoils of war without breaking game balance!


🔧 MOD COMPATIBILITY
✅ Tested & Compatible

🔫 Tons of Guns
🔩 Tons of Components
📰 Revised Mags II
🎽 Revised Tactical Gear II
🛡️ C-UAE
⚖️ Rato's Gameplay Balance and Overhaul 3


🐛 SUPPORT & FEEDBACK

Thank you to the community for your diligence and testing - hope you enjoy JA3 more because of this mod!

Please report any bugs or suggestions - your feedback helps improve the mod!

You can contact me directly here: ben@grinbeard.com


☕ SUPPORT THE DEVELOPER

If you enjoy this mod, consider buying me a coffee!
https://coff.ee/grinbeard
27 Comments
Grinbeard  [author] 23 Jul @ 6:23pm 
The latest fix is out, let me know if you run into any more issues.

There was an error with base_drop_chance defaulting to 5% if it was set to 0 specifically, this is resolved.

There was also some inconsistency on how the mod settings were applied to Armor and Ammo drops. This should be entirely resolved now.

One caveat: if you have any mods that add new units which use a different loot table than the standard game, this may not work on those units.
Grinbeard  [author] 22 Jul @ 7:49pm 
Working on fixes now, thanks all for your feedback.

Hope to drop a new version within the next couple days after playtesting.
Gong-Gle-E 18 Jul @ 6:08am 
The weapon is only 100%
I want the rest to be the same as the original

i set 100% weapons and 5% armor,
but the pants will still be 100% together spawn with 100% weapon

Can you fix it, sir?
Monir 17 Jul @ 2:34pm 
Well it seems that even base game items drop anyway even with the 0 drop settings.
I just dropped flak pants and ammo.
Monir 17 Jul @ 11:28am 
Any chance to remove loot from Rato's Explosive Overhaul 2.0 and More Armor ?
IvashaMagnus 2 May @ 2:10pm 
thx
七万个嫂夫人 4 Apr @ 7:10am 
The last dead enemy of the battle won't drop. The others works fine
AnExiledOne 27 Mar @ 12:20pm 
Seem to be having the same issue as NeoBear. I'm using the Rato GBO mod collection
Daevinski 23 Mar @ 6:25pm 
I can confirm: enemies only drop pistols with modifications with 100% condition. I have here C-UAE, Rato's Overhaul 3, Revised Mags 2, and Revised Gear 2 but no ToG or ToC. But the issue happens without these big mods as well, with only UI related stuff.
NeoBear 17 Mar @ 7:28pm 
seems like its not working?

i tried both settings, weapons, ammo, armor etc all enabled drop
and turned off with the slider all the way to the max (99% only?)

bodies usually only drop bags, empty mags, knives or pistols only and is also not 100% drop