Project Zomboid

Project Zomboid

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[CJ][B42][Updated&Fixed] Vanilla Firearms Expansion
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101.028 MB
25 Feb @ 4:22am
28 Apr @ 8:34am
12 Change Notes ( view )

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[CJ][B42][Updated&Fixed] Vanilla Firearms Expansion

Description
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What was done?

* Bugs in magazine associations with ammo have been fixed. 7.62 nato now work correctly and load into magazines.
* Scopes locations on weapons have been fixed.
* Silencers now work. Silencers have been finalized and added to weapons they should have been added to.(I inferred based on the naming and code)
* Python still doesn't work. Something is wrong with the modeling. Couldn't figure it out.
* Was added SOCOM silencer for SR-25; AWP.
* Was added SOCOM silencer for L85A2; AUG.
* Was added EOTECH sight for MP5.
* The loot distribution system has been rewritten and improved
* M870 fixed
* Aiming fixed
* AWP scopes fixed
* Changed the encoding of the Russian translation files to 8-utf. Previously, all weapon names were displayed as "?????"
* Fixed and adapted the text for all actions related to this modpack. Now the names of the crafts in the game are displayed correctly in both the Russian and English versions
* Changed the craft of opening ammo boxes, now it is also written correctly
* Added a translation and variables for the ammo box 9.39 bullets, it wasnt there before
* Was added EOTECH sight for M4
* Was added Aimpoint sight for MP5
* MP5 "crouching" bug fixed
* AUG "crouching" bug fixed
* ASVAL "crouching" bug fixed
* VSS "crouching" bug fixed
* Redone weapon script
* The recoil on all weapons has been fixed
* Finally fixed the accuracy of the shooting. Now no more sniper shotguns and berrets. Now each weapon has its own accuracy metrics. Bye-bye Aiming_skill_bonus.lua.
* A little tweaked the distribution of loot. Now the chance of finding a silencer and sniper scope is a little higher
* Corrected and cleaned up the code. Now the mod is perfectly compatible with Knox expansion NPC mod

Important

* Do not use this mod with any other firearms mods.
* The original mod is not needed! This is a standalone mod that does not need anything else.


Credits:
moth - global fixes and improvements.
RandHell - improvement and correction of the text. Russian and english translation fixes.

The original mod belongs to Captain Juezo. I publish the update and bug fixes with his permission.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874163136

Workshop ID: 3434049989
Mod ID: VanillaFirearmsExpansion_by_cj_and_moth
154 Comments
RunYouCleverBoy 10 hours ago 
can u please fix that? im tried original mod and disassembling ammo is working, but original mod have some issues while shooting)
Hqvxcc 19 Jul @ 3:39pm 
pulling out a firearm and aiming when there's a zombie in your view completely crashes the game.
Subject 891 18 Jul @ 9:45am 
can't us this mod with other NPC mod
Cy_Park 18 Jul @ 12:45am 
총기를 수리하려면 어떤 아이템이 필요한가요??
MoneyMitch 16 Jul @ 5:52pm 
I'm a little confused because weapons seem fairly common and have my spawn rates to extremely rare for weapons. does this mod follow my server settings for loot?
leo_zippo1 16 Jul @ 3:07pm 
crash in b42
Commander Brisk 12 Jul @ 6:11pm 
M1897 shotgun seems to be shooting like a rifle. using rifle bullet effect and idk if its hitting multiple targets
iluvnaturesnitch9 12 Jul @ 4:36pm 
hey i noticed that the val seemed very loud and wanted to point out that it has a integrated suppressor
møth  [author] 12 Jul @ 2:10pm 
@stevenpiamba96 Theoretically yes, everything should work, the problem will be that weapons from this pack will only spawn in unvisited places