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Potion Bottle Recycle
   
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Gameplay: QoL
File Size
Posted
Updated
98.908 KB
1 Mar @ 9:10pm
2 Jul @ 9:51pm
5 Change Notes ( view )

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Potion Bottle Recycle

Description
Preface
.The official version is now available since most of the parts are done. Since we have made significant internal modifications, we recommend that you make a backup just in case.

Major Updates from Pre-Version
.General: so that empty bottles (junk), etc. can be generated; reduction can also be done by NPCs and friends' actions
Implemented reduction when thrown
Configuration:
In the format of specifying the target character as a number 1~3 for each action category to be reduced "1 = PC, 2 = PC&PARTY, 3 = ALL"
Reduction prohibited Items can be specified in a list
Items that refer to the material quality of the original material when reducing, such as wooden buckets, can be specified in a list
Craft:
Support for production done using recipes.
Crafting: Recipes are now used to create crafts.

Numerous bug fixes too numerous to mention


Overview
.A mod to reduce empty bottles that disappear into emptiness when using, mixing, or crafting potions, etc.

Corresponding actions.
Use: when you drink potions, buckets of water, or use dyes on objects.
Mix: when you mix them in a well (for charging), when you mix dyes, acid-resistant coatings, poisons, etc. on items.
Craft: generally for processing machines such as stone vases, dye kilns, and craft recipes.
Throwing: When potions, empty bottles, etc. are thrown and broken.

List of reducible items
  • Items including empty bottles (of potions): potions, water, sewage, bucket with water, empty bottle, empty bucket
  • Items including junk: drinkable items, liquor
  • Items not reducible but internally set for processing: snow, milk and medicines
Non-reducible recipe list
  • Beginner's alchemy tools... because it means you use only resin

Configuration
.
Category
Name
Description
F00_General
ALLOW_FUNCTION_USE
Control flag for function to be reduced when used (default: true)
F00_General
ALLOW_FUNCTION_BLEND
Control flag for function to be reduced when mixed (default: true)
F00_General
ALLOW_FUNCTION_THROW
[/td
Control flag for function to be reduced when throwing (default: true)
F00_General
ALLOW_FUNCTION_CRAFT
[/td
Control flag for function to be reduced when crafting (default: true)
F00_General
ALLOW_FUNCTION_JUNK_Things
.
Control flag whether junk items are generated or not (default: true)
01_Reg
Use_Regulation
.
Specify numerically the coverage of Use
01_Reg
Blend_Regulation
.
Specify numerically the coverage of Blend
01_Reg
[/td
Throw_Regulation
.
Specify numerically the Throw coverage
01_Reg
Junk_Regulation
[td
Specify the coverage of JunkCreate by number
02-Setting
Setting_Prohibition_List
.
Specify non-reducible items by internal ID. Multiple items can be added by separating them with , (comma).
02-Setting
Setting_Refernece_OrgMat_List
.
Specify by internal ID the items that should be referenced to the original material at the time of reduction. Multiple items can be added by separating them with a, (comma).
FZZ_Debug
.
DEBUG_LOGGING
DEBUG_LOGGING

TODO or not
Whether to allow NPCs to comply with the policy and prohibit littering for empty bottles generated when NPCs drink alcohol or other items at the base

Other ELINMOD
.*** End of update ***↓File mod for CWL that allows creation of empty potion bottles
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3407525670


↓Mod that makes it possible to remove some floors with ease or dig something out of the field
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3422137559