Crusader Kings III

Crusader Kings III

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Cultural Armies II & Culture Expanded PATCH
   
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File Size
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Updated
10.612 MB
2 Mar @ 1:44am
19 May @ 11:28am
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Cultural Armies II & Culture Expanded PATCH

Description
Load Order

1️⃣ Culture Expanded
2️⃣ Cultural Armies II (or Cultural Armies Remastered)
3️⃣ This PATCH


Please report any bugs.
New MAA arts are IN PROGRESS.
28 Comments
Wally 12 Jul @ 8:14am 
Yeah the saxon varients lack men at arms that the West Saxons have
Esudesu 25 Jun @ 3:10pm 
i wont get any heavy inf. for saxon culture. have to play without culture expanded
Hany Istók 6 Jun @ 3:23am 
The Wylsh (Britons in East side of England) culture just have siege weapons
Jimmywhite  [author] 22 May @ 6:32am 
@stie I need to manually add recruitment requirements to many files corresponding to every new culture of west germanic heritage brought by Culture Expanded
gurbe 22 May @ 1:16am 
Ah that sucks :(, I really like this mod. What exactly makes it so much work?
Jimmywhite  [author] 21 May @ 1:06pm 
@stie Seems so.. Like most new cultures of west germanic heritage. The solution will require much work..
gurbe 21 May @ 12:23pm 
The Frisian culture doesn't have the basic MaA (Germanic skirmishers, pikemen, horsemen etc), bug?
Doctor Alcoholo 20 May @ 7:27am 
Thanks for update <3
Brakin 19 May @ 4:18am 
Ah alr
Jimmywhite  [author] 18 May @ 8:19pm 
@Brakin No, wait for an update