Crusader Kings III

Crusader Kings III

166 ratings
Ambush Your Enemy
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1.130 MB
2 Mar @ 8:13am
16 Jun @ 1:05am
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Ambush Your Enemy

In 1 collection by Ourg
CK3 vanilla
16 items
Description
Introduction :

This mod adds an event chain to the game when a rival, nemesis, the target of a murder scheme or someone from a feuding house is traveling through the domain of their enemy, giving the domain holder the opportunity to attack him directly or indirectly.

It also add a travelling event when you are travelling and one of your rival/nemesis is travelling close to you (surrounding provinces). The event gives you the opportunity to challenge him to a duel.

Event structure :

This event is tied to the domain holder. When one of your enemies (rival, nemesis, or murder target) is traveling through your domain (not your realm), there is a chance for the event to trigger, giving you the opportunity to choose between three options:

- Attacking him directly with your knights
- Paying some ruffians to do the dirty work
- Or let him pass

If you choose one of the first two options, an attribute check will trigger to determine whether it succeeds or not. In any case, you should expect casualties on both sides.

The target can reduce the chance of ambush succed by chosing hire mercenary or private army option in the travel plan.

Be aware that the event can trigger for both sides. If you are traveling through an enemy's domain, you could face the event, but all the choices will be made by your enemy, you will only face the consequences.
It also triggers between AI.

If one of the protagonist dies during the event chain from another reason (age or other event death), the event will stop to prevent bugs and error log entries


For the duel event. It triggers when you are travelling and one of you rival/nemesis is travelling close to you. It not only trigger to the travel leader but for all his followers if one of them is your revial/nemesis.

So you can ask him for a duel, if he accepts a duel event (vannila one) trigger. After, the winner can choose to execute or let go the defeated one.

Unlike the fisrt event, this one only works for player. Will maybe include AIvsAI in a future update.


Compatibility :

Everything

Save game compatible


Localization :

All languages

Please note that, except for for english and french, I use ChatGPT to make the localization. So if you find some weird thing you can report me and will fix it.

for better chinese localization : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213

Balance and Bugs :

The curent chance of event trigger is 15% for the ambush event and 75% for the duel event. If you find in actual gameplay it's too much or too low please made a feedback.
And if you find any bugs, report them in the comments.



Here my other mods : https://steamhost.cn/steamcommunity_com/id/Ourg/myworkshopfiles/?appid=1158310
57 Comments
bamboocarpet 19 May @ 4:27pm 
The choices work as intended, but the incorrect tooltips ruin the vibe a bit. Though I will reiterate that I really appreciate your mods.
Ourg  [author] 19 May @ 11:59am 
It's because there is not effect localized in the option, like travel stop/start.

the title of the option should lead where the event goes
bamboocarpet 18 May @ 5:04am 
Note quite sure, unfortunately. A rival was passing through my land, and I could decide between ambushing him myself or sending some ruffians.
Ourg  [author] 18 May @ 12:25am 
could you tell me the title of the event window when you see this ?
bamboocarpet 17 May @ 4:14pm 
Tooltips seem to say "Nothing happens", when something will indeed happen.
Ourg  [author] 4 May @ 1:27am 
ok i've added
牛奶大魔王 3 May @ 11:16pm 
Greeting! A great mod, but GPT chinese tran had some weird, so I have translation new Chinese loc inside CK3 mod Chinese loc mod,

would u make a line in description?

here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
finallyciv 28 Apr @ 8:40am 
I would love to see your great mod expanded to include more events and modifiers for the chance of being ambushed.
Ourg  [author] 28 Apr @ 6:45am 
updated for 1.16. MAde no change should work normaly
finallyciv 2 Apr @ 12:25pm 
Thanks! :steamhappy: